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Roleplaying Games - White Wolf - World of Darkness
- Werewolf
Werewolf: The Forsaken
The world is in shadow. To one side stretches the
forest, to the other the city. Your claws are stained with blood.
Your senses whisper of prey that runs before you, and of predators
who stalk even the likes of you. You hear the howls of your brothers
and sisters. Luna rises. Your blood boils. It is time to hunt.
Werewolf: The Forsaken — the game of bestial
violence and supernatural terror — is the second core setting
sourcebook intended for use with White Wolf’s new Storytelling
System™. Werewolves are creatures of original sin, tainted by
ancestral crimes and driven to hunt by the shame of being abandoned.
This book details what it is to be Forsaken, one of the Tribes of
the Moon. Create your own werewolf pack and seek redemption or give
in to your savage nature. Hardcover. For use with the World of
Darkness Rulebook.
$34.99
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Werewolf: The Forsaken Storyteller Screen
There’s nothing more frustrating for a Werewolf:
The Forsaken Storyteller than searching for that one rule during a
game. Well, that and needing to use a Gift and not having enough
Essence. At least we can solve the first one. Here’s everything
you need in one place.
White Wolf introduces this useful reference tool for Werewolf
Storytellers. The screen is made from thick, durable cardboard stock
and displays all the necessary rules and charts for easy reference
during game sessions. This is no flimsy screen.
$14.99
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Werewolf Character Sheet Pad
Descended from Luna and Father Wolf, werewolves
are the heirs of a mythic and glorious heritage. Or, they would be
if not for their grievous ancestral crime against nature itself. How
does the shame of being forsaken stain your character’s soul —
and character sheet?
Continuing its line of tools for the Storytelling System, White Wolf
provides this indispensable collection of pre-printed Werewolf: The
Forsaken character sheets. Each pad contains a character sheet for
each of the six Tribe and Auspice combinations.
$9.99
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Hunting Ground: The Rockies
It’s a place of refuge, a territory where the
Tribes of the Moon hold strong. Wolves run on four feet through
mountain forests, and on two through urban landscapes. But even this
place of refuge has its own dangers — horrors revealed only by the
light of the full moon. Werewolves are not the most dangerous things
that breathe the night air.
Hunting Ground: The Rockies details the Colorado Rocky Mountains as
a setting for Werewolf: The Forsaken. This book comes complete with
characters, background information and huge numbers of plot hooks,
as well as a long look at the spiritscape of the region. Play
through the sample story provided, or any of hundreds more possible.
Make this land your own. Hardcover.
$26.99
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Predators
The world of werewolves is fear made flesh. Pain,
terror and hatred all take physical form, and all hunt for prey. The
Forsaken are well aware of these horrific threats, and pit
themselves against their enemies when the moon rises. But are
werewolves the predators... or are they the prey?
Blood Flows Under a Full Moon
An antagonists supplement for Werewolf: The Forsaken, Predators
contains a horde of threats to pit against the werewolves of your
chronicle. Inside are details on spirit foes from beyond the
Gauntlet, and the Ridden they possess. Also included is information
on the mad Rat and Spider Hosts, and on monstrous foes from the
darkest past. Whether you need foes for a short and brutal encounter
or a long and harrowing hunt, nothing fits the bill like a book full
of predators.
Hardcover.
$29.99
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Lore of the Foresaken
“We lie when we call them Gifts. A gift is
something given freely, an act of love or friendship. We tell each
other, and ourselves, that the power we pull from the Shadow was
meant to be ours, that each time a spirit deigns to grant us a
portion of its power then we’re one step closer to salvation. It’s
funny. You wouldn’t think we were such good liars.”
—Brokedown Val, Crescent Moon
This book includes:
- An exploration of werewolf spirit magic, from
the ways that Gifts and rites are learned to expanded guidelines
for fetish creation
- An expanded treatment of the five lunar
auspices, from exploration of their roles in a pack or tribe to
new Gift lists to aid them in their tasks
- Further exploration of the spiritual aspects of
the world around the Uratha, from the lore of their most
powerful totems to the practicalities of dealing with loci
$26.99
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Blood of the Wolf
Heart of the Predator
What’s it like to have the soul of a beast and the calling of a
monster, all concealed within the skin of a person? How do you live
among the human herd when your instincts tell you they’re prey?
What sort of strain does shapeshifting have on your system? What
does it mean to have the blood of the wolf?
A character book for Werewolf: The Forsaken
- Practical information on how werewolves cope
with both the wilderness and the urban jungle
- Expanded information on werewolf physiology;
new shapeshifting tricks, regeneration, and more
- Expanded information on wolf-blooded characters
(the offspring of werewolves and humans) and their role in the
setting
- A bevy of new rules and character options make
this an “advanced player’s guide”
US Page Count: 144 (hardcover).
$26.99
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Lodges: The Faithful
Channel the primal anger of the Lodge of Wrath.
Delve into the forbidden lore held by the Lodge of Death. Howl down
the thunder with the Lodge of Lightning. Bare your fangs against the
twisted scions of the Lodge of Worms. Power and wisdom are there for
the taking, for those willing to undertake the rite of passage - and
pay the price.
A character book for Werewolf: The Forsaken
- The higher initiations of werewolf culture; the
exclusive brotherhoods that grant added power in exchange for
oaths of loyalty.
- New lodge-specific Gifts, rites and other
advantages.
- Variable power levels among lodges and
design-your-own rules for maximum flexibility.
- Setting information on each lodge makes it easy
to include the ones you want in your chronicle.
Lodges: The Faithful is a 144 page hardcover
supplement for Werewolf: The Forsaken.
This book includes:
- 34 lodges for players to aspire to, join or
oppose
- New Gifts, rites, fetishes and Merits for the
initiated elite, and sample characters to act as mentors, allies
or enemies
- Guidelines for creating new lodges, from the
Storyteller’s perspective and as an in-game character goal
$26.99
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Blasphemies
"Is there some sort of appeal to being
ignorant? Do you sleep better without the knowledge of things
outside your tiny boundaries? Perhaps it suits you not knowing why
you should be afraid. If you die having only known a single
beautiful lie, perhaps you'll be happier. Or perhaps that will be
the worst regret to haunt you in hell."
-- Olivia Citysmith
Blasphemies is a 144-page hardcover supplement for Werewolf: The
Forsaken
This book includes:
- Multiple alternate creation myths and the
lodges who exemplify their heretic ideas
- Human cults formed around werewolves and the
denizens of Shadow
- The secrets of the Bale Hounds, from scattered
cults to the rumor of the ninth tribe
$26.99
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Territories
“I don’t give a damn if you think you have
some sort of right to this place. I don’t care what the Shadow
looked like before you got here, and I don’t care if you’re the
best thing to happen to this land since the Fall. The only thing
that matters is if you can stop me and mine from taking this place
from you. If you can do that, then it’s yours by right. If you can’t,
you had no right trying to call it your own in the first place.”
-- Jack Timber, Blood Talon
It’s worth fighting for, even dying for. A pack’s land is its
lifeline — it is the haven for their loved ones, the wellspring of
their spiritual power, the last battleground. Learn just what it is
that werewolves fight for — and why. The line must be drawn.
This book includes:
- A players’ guide to helping design the
elements of the pack’s territory, complete with a system for
purchasing elements both helpful and baneful
- A comprehensive guide to Storytelling the
struggles over territory and incorporating the territory as a
character in its own right
- Five sample territories to be dropped into any
chronicle
$26.99
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Lodges: The Splintered
"Welcome to our land, my brothers in the
blood of the wolf. It was wise of you to approach us humbly, for we
are generous and kind to those who do not draw our anger. Come and
tell us stories of the beasts you have torn apart, the foes you have
defeated, the men and women you have loved. And then we shall hunt
together, host and guest, and we shall see who the dakini fear
more."
Karna Blood-Armor, Rahu of the Lodge of the Sacred Thread
This book includes:
- 22 new lodges representing the werewolves of
the world, from Poland to Japan to Antarctica
- New Gifts, rites, merits and fetishes for the
select, as well as sample characters to drive a new story
- More information on modifying lodges to suit a
new locale or an altered purpose
$26.99
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The Pure
This book includes:
- An intensive treatment of the society of the
Pure, from their legends and history to modern-day practices of
indoctrination and penance
- A full treatment of each of the three Pure
Tribes: Fire-Touched, Ivory Claws and Predator Kings
- A plethora of Gift lists, rites, fetishes,
totems and other tools to craft the perfect Pure werewolf or
pack
- A sample setting where the Pure are in control,
ready to be used as the basis for a chronicle or dropped into an
existing game
The Pure is a 192 page hardcover supplement for
the World of Darkness game Werewolf: The Forsaken.
$29.99
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The Rage: Forsaken Player's Guide
The Savage Fury Unleashed
The Forsaken have been pushed to the wall by their enemies. Now they
push back. The tribes share their deadliest secrets with one
another. Their packs teach one another the secrets of striking first
and hardest. Around the world, the Forsaken reclaim what is theirs.
Will you join them?
A Character Book for Werewolf: The Forsaken
• An in-depth look at the tribes and tribe-less of the Forsaken,
from their history and traditions to their weapons of war
• Numerous new options for character development, from new Merits
and Gifts to a more detailed explanation of Harmony and pack tactics
• Information on playing the Forsaken at a larger scale, from pack
alliances to details on Forsaken culture and concerns around the
world
The Rage: Forsaken Player's Guide is a 220 page hardcover supplement
for the World of Darkness game Werewolf: The Forsaken.
$31.99
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War Against the Pure
"We stand as brothers and sisters tonight.
Pack beside pack, rival beside rival, bound by blood and moon
against the forces that would come here and murder us all and our
kin. Someday we may have the luxury of fighting amongst ourselves
again, but not tonight. Tonight we are one. Tonight we go to
war."
--Ruth Hundred-Scars, Blood Talon
This book includes:
- Tactics, tools, weaponry and other information
for running large-scale covert wars between the werewolves and
their many enemies
- Details on the Silver Crusade chronicle hook,
where Luna more directly empowers the werewolves to make war
- Guidelines for historical war stories, from
prehistory to the 20th century
- A potential new rival faction in the form of
five new beast-shifters and the rules to create and integrate as
many more as appropriate
War Against the Pure is a supplement for Werewolf:
The Forsaken.
$31.99
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Changeling Breeds
Nature is FED UP with us.
In fact, she’d like to have a
chat With you.
So lay right there
And let’s begin.
I’ll do the talking
And you do the SCREAMING.
This book is for
The Beast inside
Each one of us.
This book includes:
• A thrilling and revealing run through the
hidden world of shapechanging werebeasts.
• Complete rules and insightful advice for
creating shapechanging characters of any breed, suitable for
Storytellers and players alike.
• Dozens of playable shapechanger breeds, such
as the catlike Bastet, the cunning feathered Corvians and the
mysterious Oceanborn.
• A look at Man’s world through feral eyes.
For use with the World of Darkness Rulebook
$31.99 |
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Tribes of the Moon
We are the children of the terrible wolves that
hunted the world at the dawn of time. We are unified by our love of
our mother the Moon and our dedication to the hunt. Fear us, for
among our tribes, no wolf ever hunts alone.
Tribes of the Moon includes:
- A deeper look into each of the Tribes of the
Moon, including tales told in the voices of various tribal
members.
- New character creation options, from
tribe-specific rites and fetishes to lodges and Merits.
- Milestone Gifts: Tribe-specific abilities
granted to proven werewolves by their Firstborn patrons.
- Sample characters, both famous and infamous, of
the tribes.
Tribes of the Moon is a supplement for Werewolf:
The Forsaken.
$29.99 |
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