Roleplaying Games - White Wolf - World of Darkness - Werewolf

 

 

Werewolf: The Forsaken

The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt.

Werewolf: The Forsaken — the game of bestial violence and supernatural terror — is the second core setting sourcebook intended for use with White Wolf’s new Storytelling System™. Werewolves are creatures of original sin, tainted by ancestral crimes and driven to hunt by the shame of being abandoned. This book details what it is to be Forsaken, one of the Tribes of the Moon. Create your own werewolf pack and seek redemption or give in to your savage nature. Hardcover. For use with the World of Darkness Rulebook.

$34.99

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Werewolf: The Forsaken Storyteller Screen

There’s nothing more frustrating for a Werewolf: The Forsaken Storyteller than searching for that one rule during a game. Well, that and needing to use a Gift and not having enough Essence. At least we can solve the first one. Here’s everything you need in one place.

White Wolf introduces this useful reference tool for Werewolf Storytellers. The screen is made from thick, durable cardboard stock and displays all the necessary rules and charts for easy reference during game sessions. This is no flimsy screen.

$14.99

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Werewolf Character Sheet Pad

Descended from Luna and Father Wolf, werewolves are the heirs of a mythic and glorious heritage. Or, they would be if not for their grievous ancestral crime against nature itself. How does the shame of being forsaken stain your character’s soul — and character sheet?


Continuing its line of tools for the Storytelling System, White Wolf provides this indispensable collection of pre-printed Werewolf: The Forsaken character sheets. Each pad contains a character sheet for each of the six Tribe and Auspice combinations.

$9.99

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Hunting Ground: The Rockies

It’s a place of refuge, a territory where the Tribes of the Moon hold strong. Wolves run on four feet through mountain forests, and on two through urban landscapes. But even this place of refuge has its own dangers — horrors revealed only by the light of the full moon. Werewolves are not the most dangerous things that breathe the night air.

Hunting Ground: The Rockies details the Colorado Rocky Mountains as a setting for Werewolf: The Forsaken. This book comes complete with characters, background information and huge numbers of plot hooks, as well as a long look at the spiritscape of the region. Play through the sample story provided, or any of hundreds more possible. Make this land your own. Hardcover.

$26.99

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Predators

The world of werewolves is fear made flesh. Pain, terror and hatred all take physical form, and all hunt for prey. The Forsaken are well aware of these horrific threats, and pit themselves against their enemies when the moon rises. But are werewolves the predators... or are they the prey?

Blood Flows Under a Full Moon

An antagonists supplement for Werewolf: The Forsaken, Predators contains a horde of threats to pit against the werewolves of your chronicle. Inside are details on spirit foes from beyond the Gauntlet, and the Ridden they possess. Also included is information on the mad Rat and Spider Hosts, and on monstrous foes from the darkest past. Whether you need foes for a short and brutal encounter or a long and harrowing hunt, nothing fits the bill like a book full of predators.

Hardcover.

$29.99

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Lore of the Foresaken

“We lie when we call them Gifts. A gift is something given freely, an act of love or friendship. We tell each other, and ourselves, that the power we pull from the Shadow was meant to be ours, that each time a spirit deigns to grant us a portion of its power then we’re one step closer to salvation. It’s funny. You wouldn’t think we were such good liars.”
—Brokedown Val, Crescent Moon


This book includes:

  • An exploration of werewolf spirit magic, from the ways that Gifts and rites are learned to expanded guidelines for fetish creation
  • An expanded treatment of the five lunar auspices, from exploration of their roles in a pack or tribe to new Gift lists to aid them in their tasks
  • Further exploration of the spiritual aspects of the world around the Uratha, from the lore of their most powerful totems to the practicalities of dealing with loci

$26.99

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Blood of the Wolf

Heart of the Predator

What’s it like to have the soul of a beast and the calling of a monster, all concealed within the skin of a person? How do you live among the human herd when your instincts tell you they’re prey? What sort of strain does shapeshifting have on your system? What does it mean to have the blood of the wolf?

A character book for Werewolf: The Forsaken

  • Practical information on how werewolves cope with both the wilderness and the urban jungle
  • Expanded information on werewolf physiology; new shapeshifting tricks, regeneration, and more
  • Expanded information on wolf-blooded characters (the offspring of werewolves and humans) and their role in the setting
  • A bevy of new rules and character options make this an “advanced player’s guide”

US Page Count: 144 (hardcover).

$26.99

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Lodges: The Faithful

Channel the primal anger of the Lodge of Wrath. Delve into the forbidden lore held by the Lodge of Death. Howl down the thunder with the Lodge of Lightning. Bare your fangs against the twisted scions of the Lodge of Worms. Power and wisdom are there for the taking, for those willing to undertake the rite of passage - and pay the price.

A character book for Werewolf: The Forsaken

  • The higher initiations of werewolf culture; the exclusive brotherhoods that grant added power in exchange for oaths of loyalty.
  • New lodge-specific Gifts, rites and other advantages.
  • Variable power levels among lodges and design-your-own rules for maximum flexibility.
  • Setting information on each lodge makes it easy to include the ones you want in your chronicle.

Lodges: The Faithful is a 144 page hardcover supplement for Werewolf: The Forsaken.

This book includes:

  • 34 lodges for players to aspire to, join or oppose
  • New Gifts, rites, fetishes and Merits for the initiated elite, and sample characters to act as mentors, allies or enemies
  • Guidelines for creating new lodges, from the Storyteller’s perspective and as an in-game character goal

$26.99

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Blasphemies

"Is there some sort of appeal to being ignorant? Do you sleep better without the knowledge of things outside your tiny boundaries? Perhaps it suits you not knowing why you should be afraid. If you die having only known a single beautiful lie, perhaps you'll be happier. Or perhaps that will be the worst regret to haunt you in hell."
     -- Olivia Citysmith

Blasphemies is a 144-page hardcover supplement for Werewolf: The Forsaken

This book includes:

  • Multiple alternate creation myths and the lodges who exemplify their heretic ideas
  • Human cults formed around werewolves and the denizens of Shadow
  • The secrets of the Bale Hounds, from scattered cults to the rumor of the ninth tribe

$26.99

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Territories

“I don’t give a damn if you think you have some sort of right to this place. I don’t care what the Shadow looked like before you got here, and I don’t care if you’re the best thing to happen to this land since the Fall. The only thing that matters is if you can stop me and mine from taking this place from you. If you can do that, then it’s yours by right. If you can’t, you had no right trying to call it your own in the first place.”
-- Jack Timber, Blood Talon


It’s worth fighting for, even dying for. A pack’s land is its lifeline — it is the haven for their loved ones, the wellspring of their spiritual power, the last battleground. Learn just what it is that werewolves fight for — and why. The line must be drawn.

This book includes:

  • A players’ guide to helping design the elements of the pack’s territory, complete with a system for purchasing elements both helpful and baneful
  • A comprehensive guide to Storytelling the struggles over territory and incorporating the territory as a character in its own right
  • Five sample territories to be dropped into any chronicle

$26.99

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Lodges: The Splintered

"Welcome to our land, my brothers in the blood of the wolf. It was wise of you to approach us humbly, for we are generous and kind to those who do not draw our anger. Come and tell us stories of the beasts you have torn apart, the foes you have defeated, the men and women you have loved. And then we shall hunt together, host and guest, and we shall see who the dakini fear more."
Karna Blood-Armor, Rahu of the Lodge of the Sacred Thread

This book includes:

  • 22 new lodges representing the werewolves of the world, from Poland to Japan to Antarctica
  • New Gifts, rites, merits and fetishes for the select, as well as sample characters to drive a new story
  • More information on modifying lodges to suit a new locale or an altered purpose

$26.99

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The Pure

This book includes:

  • An intensive treatment of the society of the Pure, from their legends and history to modern-day practices of indoctrination and penance
  • A full treatment of each of the three Pure Tribes: Fire-Touched, Ivory Claws and Predator Kings
  • A plethora of Gift lists, rites, fetishes, totems and other tools to craft the perfect Pure werewolf or pack
  • A sample setting where the Pure are in control, ready to be used as the basis for a chronicle or dropped into an existing game

The Pure is a 192 page hardcover supplement for the World of Darkness game Werewolf: The Forsaken.

$29.99

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The Rage: Forsaken Player's Guide

The Savage Fury Unleashed

The Forsaken have been pushed to the wall by their enemies. Now they push back. The tribes share their deadliest secrets with one another. Their packs teach one another the secrets of striking first and hardest. Around the world, the Forsaken reclaim what is theirs. Will you join them?

A Character Book for Werewolf: The Forsaken

• An in-depth look at the tribes and tribe-less of the Forsaken, from their history and traditions to their weapons of war

• Numerous new options for character development, from new Merits and Gifts to a more detailed explanation of Harmony and pack tactics

• Information on playing the Forsaken at a larger scale, from pack alliances to details on Forsaken culture and concerns around the world

The Rage: Forsaken Player's Guide is a 220 page hardcover supplement for the World of Darkness game Werewolf: The Forsaken.

$31.99

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War Against the Pure

"We stand as brothers and sisters tonight. Pack beside pack, rival beside rival, bound by blood and moon against the forces that would come here and murder us all and our kin. Someday we may have the luxury of fighting amongst ourselves again, but not tonight. Tonight we are one. Tonight we go to war."
--Ruth Hundred-Scars, Blood Talon

This book includes:

  • Tactics, tools, weaponry and other information for running large-scale covert wars between the werewolves and their many enemies
  • Details on the Silver Crusade chronicle hook, where Luna more directly empowers the werewolves to make war
  • Guidelines for historical war stories, from prehistory to the 20th century
  • A potential new rival faction in the form of five new beast-shifters and the rules to create and integrate as many more as appropriate

War Against the Pure is a supplement for Werewolf: The Forsaken.

$31.99

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Changeling Breeds

Nature is FED UP with us.

In fact, she’d like to have a chat With you.

So lay right there

And let’s begin.

I’ll do the talking

And you do the SCREAMING.

This book is for

The Beast inside

Each one of us.

This book includes:

• A thrilling and revealing run through the hidden world of shapechanging werebeasts.

• Complete rules and insightful advice for creating shapechanging characters of any breed, suitable for Storytellers and players alike.

• Dozens of playable shapechanger breeds, such as the catlike Bastet, the cunning feathered Corvians and the mysterious Oceanborn.

• A look at Man’s world through feral eyes.

For use with the World of Darkness Rulebook

$31.99

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Tribes of the Moon

We are the children of the terrible wolves that hunted the world at the dawn of time. We are unified by our love of our mother the Moon and our dedication to the hunt. Fear us, for among our tribes, no wolf ever hunts alone.

Tribes of the Moon includes:

  • A deeper look into each of the Tribes of the Moon, including tales told in the voices of various tribal members.
  • New character creation options, from tribe-specific rites and fetishes to lodges and Merits.
  • Milestone Gifts: Tribe-specific abilities granted to proven werewolves by their Firstborn patrons.
  • Sample characters, both famous and infamous, of the tribes.

Tribes of the Moon is a supplement for Werewolf: The Forsaken.

$29.99

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