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Star Fleet Battles
Star Fleet Battles Basic Set
First product in the SFB game system. Command a starship! What you saw on the screen, you
can do for yourself. Basic Set is the core of the Star Fleet Battles (SFB) game system. Includes
Federation, Klingon, Romulan, Kzinti, Gorn, Tholian, and Orion.
$29.95
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SFB - Advanced Missions
Move into Star Fleet Battles with these advanced rules covering combat, maneuver, weapons, and systems.
Many new ships, scenarios, and campaigns. New 1999 Edition.
$29.95
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SFB - Cadet Training Manual
Test-drive a starship! Step-by-step instructions teach you the nuts and bolts of getting a
spaceship to go where you want to go and kill what you want to kill.
$9.95
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SFB Tactics Manual
The Tactics Manual has been revised and updated. This product includes everything you need to know to fly a starship to victory! Weapons,
maneuvers, energy management, and much more is provided.
$14.95
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SFB - Campaign Designer's Handbook
Everything you need to build and play a campaign for
Star Fleet Battles. Has several different rules for technology, combat, supply, production, etc., allowing players to focus their campaign on the areas they are most interested in.
$14.95
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SFB: Captain's Module A+
Captain's Module A+ includes: Impulse cards
(improved over the old version with the next movement impulse listed
for each speed, in addition to whether it moves on the current
impulse).
Command Cards (improved with 18 cards per set,
providing more control over what actions you commit to without
actually making written notes). Step Cards (12 cards outlining the
steps taken each impulse). 216 die-cut counters for play aide use,
including monsters, point of turn and slip, wild weasel, EM, etc. SFB
Rules Cross Index. New and updated play aides including Reverse
Impulse Chart, Pseudo-speed chart, Tactical Intelligence chart and
work form, Unit Tracking Cards, planetary landing display, Klingon
firing arcs, useful charts and tables, particle cannon energy form
(revised for the new rules), speed change calculation form, drone
tracking form, fighter tracking form, enemy energy tracking form,
advanced EA form, Fleet Command tracking form.
$22.95
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SFB - Module C1
New Worlds I: Expansion module for SFB, adds the Lyran, Hydran, and WYN races along with their weapons
(Expanding Spheres, Fusion Beams, Hellbores, Stinger
Fighters).
$14.95
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SFB - Module C2
New Worlds II: Neo-Tholians, ISC, and Andromedans invade the Milky Way with new ships and technology.
$14.95
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SFB - Module C3
New Worlds III: Adds new races to the Star Fleet Universe including the Lyran Democratic Republic and the Seltorians. The WYN Cluster gets an entire new fleet of deadly ships. More Andromedan ships are also included.
$19.95
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SFB - Module C4
Fleet Training Centers. Is space combat against the Klingons and Romulans too boring? Then take your chances against ships that can fly sideways, ships that fire wire-guided plasma torpedoes, ships that move in three directions, armored ships with rotati.
$24.95
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SFB - Module C5: The Magellanic Cloud
The Magellanic Cloud has been mentioned in SFB for
20 years; it was the island galaxy that the Andromedan Invaders
captured before they moved on to our Milky Way. This product includes
five new races, a dozen new weapons and systems, and a host of
scenarios reflecting their own wars before the Andromedans used them
for a speed bump.
Includes 96-page rulebook, 216 die-cut counters, and
96-page SSD book.
$26.95
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Module F1: Jindarians
The Jindarians have been in space, flying huge ships
built from hollow asteroids, for 100,000 years. They care little about
borders, governments, and wars and just travel from system to system,
mining asteroid belts. They push aside any competition using their
warp augmented railguns to fire thousands of cubic meters of gravel
and rock at your ship. This is the 2005 update of the original 1995
product with extra SSDs and several rules changes.
$15.95
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SFB: Module G3
The all-new updated Master Annex file. Includes all
of the annexes from the Alpha Octant (except the rarely used and very
large #5) plus much more. Master Ship Chart, Master PF Chart, Master
Fighter Chart (including mega-fighters), Master Weapons Chart.
Compilation of all game charts and tables. All updated through the
most recent products and updates with all corrections, additional
data, and new features.
$27.95 |
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Module H1: Megahex 1
Gorgeous one-inch full-color CGI-image counters for
use with Star Fleet Battles or Federation Commander. Package includes
four sheets of 80 (total 320) covering the basic hull types of every
race in the Alpha Octant. Professionally printed, mounted, and die-cut
one-inch counters.
$19.95
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SFB - Module J
Fighters. Fly through the Star Fleet Universe as "top phaser" with a selection of deadly fighters and massive carriers.
These are the carriers and fighters for the core races, as well as most of the special rules for fighters.
$19.95
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SFB - Module K
Fast Patrol Ships ransack enemy fleets with their short-range weapons and hot-warp engines just one turn of a wrench from exploding. Too cheap to bother killing, too deadly to ignore!
$19.95
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SFB - Module Omega I
The Omega Sector: Beyond the Void, Behind the ISC, lies... OMEGA! A new sector of the galaxy for your conquest. 11 new races, 24 new weapons, 12 new systems, and 18 new wars, along with 432
counters, 80-page rulebook, and 47 new ships.
$24.95
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SFB - Module Omega II
Omega Reinforcements includes 79 new ships, 216 new counters, and 6 new scenarios for the 11 original Omega races.
$21.95
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SFB - Module Omega III
The Omega Wars adds 6 new races to the Omega Sector, with 12 new weapons, 6 new systems, and 6 new scenarios. This product also includes 62 new ships and 216
counters.
$21.95
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SFB - Module: Omega IV: The Omega Rebellion
The breakup of the Mæsron Empire created a power
vacuum in the Omega Sector, one that far too many races were ready to
exploit. The Bolosco Traders were never the simple businessmen they
claimed, and the Branthodons with their genetically-engineered space
dragons were all too ready to break loose from Alunda Domination. The
tiny RYN and QIXA races, existing in their unique nebulae, were tired
of being footnotes in Omega history and ready to break out into the
galaxy and seize whatever they wanted.
$21.95
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Omega Master Rulebook
Every rule, chart, scenario, and ship description
from all four Omega Modules, compiled and integrated into a single
rulebook, all rules completely updated and revised,
PLUS an extensive Omega tactics section.
PLUS an updated Sequence of Play listing, including the entire Alpha
Sector, the Simulators, and the Magellanic Cloud.
PLUS completely updated Annexes and a new Master Ship Chart.
PLUS all ship descriptions, rules, weapons, and scenarios for the
Omega Sector that were published in Captain’s Log.
PLUS the “lost” history section originally written for Module
Omega Four.
The 340-page rulebook is hole-punched and unbound,
ready for your binder.
$39.95
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SFB - Module R1
Bases & Auxilliaries: Adds more bases and ships for use by all of the races of the Star Fleet Universe.
$17.95
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SFB - Module R2
More ships for the Federation, Kzintis, Andros, and Orions, including many new scenarios.
$17.95
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SFB - Module R3
More ships for the Klingons, Lyrans, Hydrans, and WYNs.
Includes counters and SSDs.
$17.95
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SFB - Module R4
More ships for the Romulans, ISC, Gorns, and Tholians, including new scenarios.
$17.95
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SFB - Module R5
Battleships! The most massive and devastating ships ever to trek through the galaxy blast their way onto your game board in this massive expansion. Includes scenarios.
$18.95
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SFB - Module R6
The Fast Warships. Includes fast cruisers, police flagships, battle control ships and battle carriers, mobile carriers, and heavy (modular) war destroyers. Includes scenarios.
$23.95
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SFB - Module R7
Dreadnoughts at War: New classes of deadly starships! Early dreadnoughts to fight the Four Powers War.
Heavy Dreadnoughts for that extra Zing. Light Dreadnoughts for that extra Zip.
Dreadnought variants for that extra something. Plus BBVs and SDSs.
$18.95
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Module R9: Ships That Never Were
More ships from the archives of Star Fleet. Light
X-dreadnoughts, heavy scout carriers, national guard PFTs, war
cruisers converted into dreadnoughts, medium dreadnoughts, and much
more! Ships for campaigns (Tholian tug, pods, survey ship; Seltorian
tug and survey ship; Romulan tug, LTT, and pods; alliance maulers;
coalition dreadnought maulers). And some interesting ships from all
over, such as the fast mauler, Federation Strike Cruiser, Klingon
D6D-PFT, Romulan FarHawk, Kzinti national guard drone ship, Gorn
double-wing destroyer, Orion heavy and light DNs, Andromedan Shiva
Mauler, Lyran Lioness, ISC war cruiser and war destroyer, LDR fleet
police and fleet destroyer.
Includes 48-page rulebook, 80-page SSD book, 108
counters.
$19.95
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SFB: Module R10: The New Cruisers
They said it would never be done, but here it is!
Module R10 includes variants of the New Heavy Cruisers, giving all of
those War Cruiser Variants increased combat power and survival. There
are 79 new ships. Also included are counters and scenarios.
$20.95 |
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Star Fleet Battles Module R11: Support Ships
SUPPORTING FIRE
Over 100 new ships to support your fleets in their wars of conquest
and bitter defensive battles. Division Control Shis, Workboats, Light
PFTs, Fast War Cruisers, Light Monitor; Fed CVA, NHA, POV, DWR, and
FEX; Klingon AD5W; Gorn old survey ship; Seltorian large scout;
Starship construction dock; Commo station; Andro Construction Base;
Hydran Pegasus Survey; Tholian heavy web tender; Romulan Screech Owl;
Lyran NTG; ISC Blockade Runner, and many many more.
108 counters (new generation graphics), 64 page rulebook with six
scenarios; 96 page SSD book.
$23.95 |
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SFB - Module S1
Scenario Book I includes 50 scenarios and two campaigns portraying the glory of victory and the shame of defeat.
$9.95
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SFB - Module S2
Scenario Book II includes another 51 dramatic battles, plus the Survey Ship Campaign.
$9.95
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SFB - Module T
All new Tournament Book for 2000! Includes 18 updated TCs and 6 new ones; 6 classic tournament scenarios and 2 all-new ones; massive entirely new tactics section; 216 tournament counters AND
108 Ammo Counters; map; F&E Tournament.
$24.95
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Module W: Space Battle Maps
Large 46x38 inch map with 1.25" hexes, double
the normal size! Suitable for miniatures (SFB or any other game) or
huge battles with regular counters. Also includes full-color planets,
moons, asteroids, and a comet printed on the same size hex grid so you
can arrange whatever terrain you need. (Includes one five-hex planet,
two three-hex planets, a two-hex planet, and numerous one-hex planets.
The comet is four hexes long.) Also includes miniatures turn gauges
and firing arc templates and "tabletop" (non-hex) rules.
$13.95
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SFB - Module X1
The X-Ships are as close to "magic" as you can get in science fiction. Their electronic systems are so advanced and can do so much more than other ships that these might as well be flown by Gods. And now, YOU can fly them.
$19.95
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SFB: Module X1R
92 New X-Ships and 7 new X-Bases.
Five new X-ship scenarios
Partial X-Refits
New X-Weapons (particle cannon, web breaker)
216 die-cut counters
$28.95 |
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SFB - Module Y1
The wars that shaded a galaxy!
Before there was a Star Fleet, there was still war! Includes 95 SSDs, 216 counters, and two new races (the Paravians and Carnivons). Will start shipping on 24 July.
Warp conversions, Early Warp, & Fed National Fleets.
$25.95
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SFB: Module Y2: The Early Years II
Before the wars, there were other wars, and rumors
of wars.
Return to the Early Years, when the ISC had not been
formed, the Feds and Gorns had never met, and the Carnivons and
Paravians were still with us!
120-page SSD book, 100-page rulebook, 216 die cut
counters. Complete Kzinti Usurper War campaign. Hydran hellgun-armed
dreadnoughts.
Complete ISC early history, including their five
separate planets, each with their own unique ships and weapons (plasma
blaster, plasma cannon, plasma-missile, plasma-V torpedo, plasma
Vortex).
$35.95 |
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Galactic Conquest
The newly-updated Fourth Edition of the most famous
campaign rules in the Star Fleet Universe. Use this in the official
campaigns or to build your own. Includes everything! Conquest,
exploration, alliances, diplomacy, construction, technology
development, ships, bases, and a thousand more things.
$19.95 |
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Captain's Log #32
Special Federation Commander issue (but still
including all of the regular features). Federation Commander material
includes tactics, extended example of play, input guide, Q&A, five
new ships, Plasma torpedo rules, Borders of Madness, and a new
scenario.
Regular features include: Fiction (Circle of
Vengeance and The Last Command), Tholian Military ranks, tournament
reports, After Action, Command the Future, Starline 2400, Proposals
board, Galaxy of Song, Ask Admiral Growler, Why?, Awards, Rangers,
five new SFB scenarios, Battle Group 800, Update for Kosnett's War,
Cosmic Cloud rules, Brothers of the Anarchist, Victory at Origins,
Drex Primer, Term Papers, Starfleet Command, PBEM, Prime Directive,
SFBOL, Galactic Conquest, Scouts for Star Fleet Battle Force. F&E
material includes ISC update, Q&A, Rulings, Tactical notes, and
Operational Bases from Strategic Operations. New Ships include
Klingons with boom collars, unbuilt Fed CL variants, six new Vudar
ships, and four Anarchist ships.
$16.95
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Captain's Log #33
An exciting addition to the product line begins with
the return of the Juggernaut! Features include: exciting new fiction
about the Juggernaut (and the unknown first encounter with Juggernaut
Alpha), Class history of Tholian Destroyers, deck plans of Tholian PC/DD
class, tournament reports, after action, command the future, new
Starline 2400 ships, ADB style sheet for writers, Growler, Why, Galaxy
of Song, Fed Commander tactics-scenarios-ships-rules, six new SFB
scenarios, Battle Group Convoy, Sun Snake, PF campaign update, Tholian
Anarcists, Tactics for the new Magellanics, Fog of War Battle Report,
Starfleet Command, Prime Directive Tholians, PBEM, SFBOL, Warlord,
Galactic Conquest, F&E new rules, new F&E scenario, new F&E
tactics, many new ships for SFB.
$18.95
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Captain's Log #34
120 pages of fun and exciting information for Star
Fleet Universe fans.
Fiction: For the Good of the Empire. In one of the more curious
battles, we find an Orion pirate protecting a Klingon freighter from a
Klingon frigate while a Klingon police ship tries to arrest the
pirate. What's going on? How did these four ships get here? Is
anything any of them are doing actually for the good of the empire?
For SFB: four new scenarios, 14 new ships, victory
at origins, more tactics articles, Carrier campaing update, Mind
Monster Update, Term Papers, Growler, Anarchist Magellanics, and more.
For FedComm: Victory at Origins, new scenario, eight new ships.
For Fed & Empire: Alternate Romulan history,
every question you can imagine about Devastation and Residual Defense
Factors, Tactical Notes, and the truth about PFs.
Updates on: conventions, marketing, new products,
after action, starline miniatures, FCOL, SFBOL, FCPBEM, SFBPBEM,
Warlord, Galactic Conquest, Prime Directive, SFBF, SFC, 10 questions
for Vanessa, medals and awards, and much more.
$18.95
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Captain's Log #35
Duty, Honor, Empire: A desperate commando team risk
everything to slow down the stolen command cruiser Demonslayer.
Ship names update, prospectors after the General
War, how the Andros got here, Tholia's first years, the ISC's first
years, The lost heavy fighter, class history of Klingon E5 and E7,
After Action, Command the future, input guide, ships selected or
rejected for R11, piracy in the Star Fleet Universe.
Federation Commander: Tactics, four new ships, two
new scenarios, new rule (scouts).
Star Fleet Battles: Three new scenarios, fourteen
new ships (including two from the Juggernaut race), tactics, power
grid example, space dragon rules, U1.0 update. Victory at Origins,
Bolosco primer.
Federation & Empire: A new scenario, tactics,
Q&A, rulings.
Venues: lost SFC command codes, Warlord, SFBOL, PBEM,
monsters for Star Fleet Battle Force, Galactic Conquest.
120 pages, perfect bound, color cover.
$18.95
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Captain's Log #36
Fiction: Seltorian and Tholian carrier groups square
off in an asteroid zone
History: Hydran dreadnought, heavy superiority
fighters, Omega Lost Futures
New ships: Fed CLX, Klingon D6L and C10V; Romulan
Viperhawk, SkyHawk-FCR, K4-FCR, KRU; Kzinti DD-Scout; Gorn BDD-FCR;
Tholian CWL; Hydran PIG and D7HX; Lyran JGX; WYN CWL
Customer Support: Ten questions, Starline, Galaxy of
Song, Worst Careers
SFB: Five new scenarios, new ships (above), Growler,
Campaign Update, Igneous,
Tactics: Fog of War report, Victory at Origins, Term
papers
Federation Commander: Three scenarios, tournament
rules, Battleship tactics, 7 War Cruiser Leaders
Federation & Empire: Tactical Notes, Q&A,
Eagle Spreads its Wings scenario; revised rule 530 heavy fighters
Venues: Star Fleet Command, Warlord, Battleships for
SFBF, Prime Directive, PBEM, SFBOL
$18.95 |
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Captain's Log #38
The Vortex Opens!
A path to another galaxy, or another time? Who
knows! As the Lyran cruiser Doomward moves in to investigate, will
they even be able to tell what galaxy they are in?
Another great issue! Fiction, class history of Lyran
heavy cruisers, Myths of the Organians, Developmental history of heavy
plasma superiority fighters.
Tournament reports. After Action. Command the
Future. Input Guide. Starline 2400. To ask the question WHY? Awards.
Federation Commander plasma tactics, six new ships,
three new scenarios, how to make your own fleet scale ship cards,
Klingon firing arcs, Command Notes.
Six new SFB Scenarios.
Background questions. Arastoz. Prime Teams. Growler.
Brothers of the Anarchist. Romulan Early Bases. X-ships Update. Using
labs in combat.
Tactics: Stop the Juggernaut. Iridani primer. Term
Papers.
Starfleet Command. Warlord. Galactic Conquest. Prime
Directive: Arcturia. SFBOL. SFB-PBEM. Commando ships for Star Fleet
Battle Force.
F&E: A new hand on the helm. Minesweepers. Base
conversion costs. Rules & Rulings. Compot Shock. Tactical Notes.
Altered Alliances. New SIT.
New ships: Fed DVA, BCP, OCA. Hydran Templar. Armed
Recovery Transport. Early Romulan Bases, fighters, and bombers. Early
and sublight Skiffs.
$19.95 |
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Captain's Log #39
The issue begins with a major fiction story (Burden
of Duty, Debt of Revenge) about a old Federation CA which catches a
Klingon DX raiding behind the lines. Other fiction, and Part 4 of the
Developmental History of Heavy Superiority fighters are also included.
The communications sections includes news,
tournament reports, After Action reports on recent products, Command
the Future, Jean's Pet Peeves, the Proposals Board, new ships for
Starline 2400, Why, and Awards.
Fans of Federation commander get four new ships,
rules for early years, tactics, and two new scenarios.
Fans of Star Fleet Battles get ten scenarios, six
new ships, the Energy Monster, Sniper Squads, Ask Admiral Growler,
Kzinti vs Romulan Anarchist ships, the Truth about Federation fighters
(most of which did NOT have gatlings), a campaign update for the Early
Years, Battlegroup Sector Patrol, a Branthdon Primer, Victory at Five
Nations, and Term Papers.
Venues includes Star Fleet Command, Star Fleet
Warlord, Play by Email, Fog of War 6 report, Prime Directive, Galactic
Conquest, SFBOL, and commando ships for Star Fleet Battle Force.
F&E Fans will find new rules and rulings, their
own Proposals Board and Why articles, the Ship Information Table for
the new ships, and lots of tactics.
$19.95 |
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Captain's Log # 40
THE NATURE OF THE BEAST
The Federation GSVX survey ship has encountered the
first known Space Manta, a dangerous monster. Unable to find any way
to destroy the ship, the captain must expend the lives of his pilots
to gain as much information as he can before the Space Manta destroys
his ship!
Captain's Log includes fiction, tournament reports,
and information for all of our product lines including updates, new
ships, new rules, and new scenarios.
Star Fleet Battles: Six new scenarios, Romulan
variants of the F5W, Tholian heavy police units, Anarchist part 20,
WYN LTT, Old M81 Galaxy pirates, Starswarm, S8 update, Victory at
Origins, Term Papers, Triaxian Primer, Growler, and much more.
Federation Commander: Three new scenarios, six new
ships including two new empires, stasis field generators, command
notes, Victory at Origins.
Federation & Empire: A new rule, Q&A,
Tactical Notes, Why, proposals board, new ships.
Klingon Armada: Tactics, example of play, a new
scenario, four new ships.
Ten questions, Awards, After-action, Command the
Future, Input Guide, Why, Proposals Board, Background Questions,
Galactic Conquest, Klingon Imperial Line, SFBF Terrain Cards.
$19.95 |
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Federation Commander: Klingon Border
The new fast-paced starship combat game for a new
generation of gaming! Everything is designed for simplicity, lack of
clutter, and fast play. One die roll resolves ten points of damage.
Ship diagrams are color coded. Energy allocation is done on the fly.
There are only eight fire-decision steps per turn. Boxed product,
includes 40 full-color 1" playing pieces with full color CGI
art, plus 216 full-color 1/2" ammunition and tracking markers.
Also includes 16 full-color laminated ship diagrams (no photocopies
needed). Each is printed on both sides, with the full-size
squadron-scale ship on one side and the faster-playing fleet-scale
ship on the other side. Includes a six-panel full-color mounted map
board with 1.25" hexes on one side and 0.625" hexes on the
other side. (There are starship playing pieces of both scales.)
$59.95
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Federation Commander: Romulan Border
The cloaked Romulans are raiding the Federation
Border, while the Gorns remain an enigma. (Will the dinosauroids
become friends, or enemies?) Includes six mounted map panels, 40
full-color one-inch playing pieces, 216 full-color half-inch game
markers, 16 laminated full-color double-sided ship cards, plus rules,
dice, marking pencil, and play aids. This product includes the
complete (and updated) rules for the game system.
$59.95
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Federation Commander: Tholian Attack
This expansion includes the Tholians (once overlords
of the M81 galaxy) and their former Seltorian slaves (who followed the
last surviving Tholians to the Milky Way to wipe them out). This
expansion includes:
Rules for the web generator, web caster, web breaker,
particle cannon, shield cracker, and snare.
Eleven scenarios including the Death Probe, a new
monster
Two new hard-mounted full-color double-sided map
panels (webs)
15 full-color laminated double-sided ship cards and a
weapons reference card
40 one-inch Counters and 108 half-inch markers.
$29.95
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Federation Commander: Battleships Attack
GODS OF WAR
The most powerful starships ever built, the Battleships
decided the fate of empires. Fly battleships of the Federation, Klingons,
Romulans, Kzintis, Gorns, NeoTholians, and Seltorians. You get:
Seven double-size full-color double-sided laminated battleships A new
double-size full-color double-sided laminated starbase 40 one-inch and 108
half-inch double-sided counters two hard-mounted asteroid panels (new
designs) 16-page rulebook includuing 9 scenarios.
$29.95 |
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Federation Commander Distant Kingdoms
New enemies, and new allies!
The Hydrans attack the Klingons with a triple threat:
short-ranged gatlings and fusions, long-ranged hellbores, and fast-turning
Stinger Fighters.
The Lyrans, using disruptors and phasers and their
unique expanding sphere generator, join the Klingons.
The LDR, a neutral faction of the Lyrans, remain aloof
from the war, acquiring Hydran gatling technology.
The WYN fanatically defend their rich (and radioative)
homeland.
Sixteen standard ship cards and two double-size
battleship cards, two map panels (gas giants), 40 one-inch and 108
half-inch counters, and five scenarios.
Oh, and the Moray Eel of Space!
$34.95 |
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Federation Commander: Orion Attack
The pirates are raiding the convoys! Is Star Fleet
Ready?
The newest expansion to Federation Commander. Seven new
pirate ships. Four new police ships (Lyran MP, Gorn FF, Hydran Gendarme,
Romulan SeaHawk). Commercial Platforms. Q-ships. Monitors. Seven new
scenarios. Sixteen full-color laminated ship cards. 40 one-inch playing
pieces, and over 100 half-inch markers. Command Cards. Impulse Cards. A
complete Master Weapons Chart.
$29.95 |
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Federation Commander: Klingon Attack
The Klingons are coming! Is Star Fleet Ready?
Sixteen new ships, five new scenarios. Tholian Web Snare
rules.
This product requires Romulan Border or Klingon Border
for use.
Components: 16-page Ship & Scenario guide, 108
half-inch and 40 one-inch full color die cut playing pieces, sixteen full
color double-sided laminated ship cards, and two 8.5x11 hard-mounted
double-sided map panels (with full-color planets).
$29.95 |
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Federation Commander: Hydran Attack
More ships for the:
Hydrans: Ranger, Lancer, Hunter, Buffalo Hunter, Rhino
Hunter, Pegasus Crusier, Tartar, Iroquois
Lyrans: Light Cruiser, Battlecruiser,
and others: Klingon F5W, Kzinti FFK
Includes eight scenarios, one of them is the Energy
Monster
Also included rules for new terrain (nebula, black
hole, pulsar).
Includes 40 large counters for FCHA, 40 more large
counters for the ships in Booster Packs 91-95, and 140 half-inch
counters for both!
$29.95 |
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Federation Commander Special Battle Map Pack
These four hard-mounted full-color double-sided map
panels are for use with Federation Commander (or with the Space Battle
Maps boxed set they can be used for any space game). Each has a full-color
space photo by NASA on which a hex grid is superimposed. One side has
1.25" hexes while the other side has 0.625" hexes. This pack
includes the two Asteroid Maps from Battleships Attack (which are
different from the Asteroid Maps in Romulan Attack) and the two Gas Giant
maps from Distant Kingdoms (which are different from the planet maps in
Klingon Attack). This pack just lets you get those very special maps a few
months earlier.
$16.00 |
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Federation Commander Briefing #1
No commander should go into combat without a full
briefing!
Briefing #1 includes 64 pages of the most important
data:
- 24 new scenarios
- 6 new ships
- Complete Master Ship Chart (including FCDK and CL36!)
- Complete rules update file
- Major tactics article
- Scenario Designer Guide
- Indexes of Scenarios and Communique
$12.99 |
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SFB: Omega Flotillas
The dangerously unstable Omega sector was nearly
destroyed by the Andromedans and Souldra, but survived only by deploying
gunboat flotillas, small attack craft that the Alpha Sector called Fast
Patrol Ships. But now, as the Andromedan-Souldra threat recedes, the Omega
Empires strive to reassert their claim on territory lost to the
now-defeated invaders, resulting in the most savage battles Omega has ever
seen, as the new gunboats tear the old-line heavy cruisers and
dreadnoughts to pieces.
$21.95 |
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FC Reference Rulebook
Everything In One Place!
The most requested Federation Commander product, the
Reference Rulebook is the complete rulebook players have demanded. This is
the complete rulebook, with all of the rules from Klingon Border, Klingon
Attack, Romulan Border, Romulan Attack, Tholian Attack, Booster Zero,
Battleships Attack, Communique, Distant Kingdoms, Orion Attack, and
Captain’s Log. This includes all of the RULES with all of the updates,
revisions, examples, expansions, corrections ... all of it!
This is a RULE book and does not include scenarios or
ship descriptions. It’s just the rules, ma’am.
But it is ALL OF THE RULES, in one book, in order, front
to back, with everything added, inserted, edited into the rules, and
rewritten to clarify the rules and make them high and tight, ready for
battle.
$14.95 |
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Federation Commander: Booster #0
Bringing New Worlds to Federation Commander, this is
the Threat File on such dangerous foes as the Romulans, Gorns, Lyrans,
Hydrans, ISC and WYN!
This booster pack has 6 cards and sneak preview rules for these
dangerous and deadly opponents!
$9.95
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Federation Commander: Booster #1
Reinforcements are on the way! Federation Commander:
Booster #1 brings more ships to the exciting Federation Commander
system!
With 7 ships, this package has laminated ship cards
for two light cruisers, two frigates, a heavy cruiser and a freighter
- and as an added bonus, the Federation Command Cruiser!
$9.95
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Federation Commander: Booster #2
Reinforcements are on the way! Justice shall be
ours!
Booster #2 fleshes out the fleets of the Empire of
Steel! With 7 laminated ship cards, ranging from the ubiquittous F5
Frigate to the mighty D7C Command Cruiser, Booster Pack #2 is just
what you need for crossing the Federation border!
$9.95
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Federation Commander: Booster #3
The Enemy of My Enemy Merits My Consideration
Federation Commander Booster #3 brings more ships
for the mighty Kzinti Hegemony, and the secretive Tholian Holdfast,
including the Kzinti Command Cruiser and the Tholian Heavy Cruiser. 7
laminated cards in all, this booster will allow you to field multiple
ships for raging fleet actions as the Alpha Sector burns with the
General War!
$9.95
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Federation Commander: Booster #4
This booster pack provides 7 duplicate cards for
ships presented in Federation Commander: Klingon Attack, showing a mix
of Federation, Kzinti and Orion ships, allowing you to make diverse
squadrons with flexible capabilities. Leading the pack is the bonus
ship card for this set, the Federation Fast Cruiser!
With this product, you have the cards needed to play
an entire fleet of ships!
$9.95
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Federation Commander: Booster #5
This booster pack provides 7 duplicate cards for
ships presented in Federation Commander: Klingon Attack, along with a
bonus ship card - the FD7 Klingon Fast Cruiser!
With this product, you have the cards needed to play
an entire fleet of ships!
$9.95
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Federation Commander: Booster #6
The Kzinti Hegemony is coming! This booster pack
presents a plethora of ships for the Federation's ferocious allies,
the Kzinti! Includes the sleek and lethal Kzinti Fast Battlecruiser!
Take the skies and rend your enemies blood with
fleets of the Patriarchy!
$9.95
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Federation Commander #7: Federation
Reinforcements
Includes the following ship cards: Federation NCC -1
card, Federation NCA - 1 card, Federation NCL - 2 cards, Federation DWF
- 2 cards, Armed Priority Transort - 1 card.
$9.95
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Federation Commander #8: The Battle of Tekezeal
Includes the following ship cards: Gorn CC - 1 card,
Romulan KRC - 1 card, Gorn BC - 1 card, Gorn DD - 2 card, Armed Priority
Transort - 1 card, Romulan KR Cruiser - 1 card.
$9.95
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Federation Commander #9: Romulan 3rd Star Legion
Includes the following ship cards: Romulan NovaHawk -
1 card, Romulan RoyalHawk - 1 card, Romulan Battle Hawk - 2 cards,
Romulan SkyHawk - 2 cards, Romulan War Eagle - 2 cards.
$9.95
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Federation Commander #10: The Battle of Zulu Station
Extra ship cards for Romulan Attack including the
bonus new ship Federation New Fast Cruiser. Also included are two Fed
Strike Cruisers, two Fed Battle Frigates, a Romulan SparrowHawk, and two
Romulan KF5R destroyers.
$9.95
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| Federation Commander #11: Gorn Assault
Force
Extra ship cards for Romulan Attack including the
bonus new ship Gorn Fast Cruiser. Also included are two Gorn Light
Cruisers, two Gorn Heavy Destroyers, two Gorn Battle Destroyers, and a
Gorn Medium Cruiser.
$9.95
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Federation Commander #12: Romulan 4th Star
Legion
Extra ship cards for Romulan Attack including the
bonus new ship Romulan FastHawk Cruiser. Also included are more Romulan
ships: SparrowHawk, two FireHawks, two King Eagles, and two Snipes.
$9.95
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Federation Commander Booster Pack #13
More full-color laminated ship cards for Federation
Commander, including two entirely new ships: Seltorian New Heavy Cruiser
(new ship), Two Seltorian Destroyers, Two Neo-Tholian Frigates, Two Neo-Tholian
Light Cruisers, Tholian Heavy Web Cruiser (new ship).
$9.95
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Federation Commander Booster Pack #14
Eight full-color laminated ship cards for Federation
Commander, including two entirely new ships: Seltorian Heavy Cruiser, Two
Seltorian Light Cruisers, Two Neo-Tholian Heavy Cruisers, Tholian Web
Tender, Tholian Photon War Cruiser (new ship), Tholian Command Cruiser
(new ship).
$9.95
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Federation Commander Booster Pack #15
Eight more full-color double-sided laminated ship cards
for Federation Commander including two new ones: Seltorian Light Raiding
Dreadnought (new ship), Two Seltorian Frigates, Two Tholian Disruptor War
Cruisers (new ships), Two Neo-Tholian Destroyers, Tholian Web Tender.
$9.95
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FC: Booster Pack #16 -
Alliance Dreadnoughts
Eight more ship cards for Federation Commander,
including five new ones: Federation DNG, Federation DHF, Federation DNH
(new card #81), Federation DNL (new card #82), Kzinti DN, Kzinti DNL (new
card #83), Kzinti DNH (new card #84), Neo-Tholian DNH (new card #85).
$9.95 |
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FC: Booster Pack #17 - Gods of War
Eight more ship cards for Federation Commander: Klingon
C8, Tholian DNP (new card #86), Klingon C10 (new card #87), Klingon C5
(new card #88), Lyran DNH (new card #89), Lyran DNL (new card #90), Hydran
DNH (new card #91), Hydran DNL (new card #92).
$9.95 |
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FC: Booster Pack #18 - Titans of the Stars
Eight more ship cards for Federation Commander: Romulan Condor, Romulan
Shrike (new card #93), Romulan Heavy Condor (new card #94), Gorn DNH (new
card #95), Gorn DNL (new card #96), Gorn DN, Tholian DN, Neo-Tholian DN.
$9.95 |
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Federation Commander Booster Pack #19
RAIDERS!
Seven ship cards for Federation Commander, including
reinforcements for Distant Kingdoms (Lyran war cruisers and frigates and a
Hydran Dragoon) and two new ships, Lyran and Hydran fast raiding cruisers.
$9.95 |
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Federation Commander Booster Pack #20
Hydrans!
Eight Ship Cards for the Hydrans including the Lord
Bishop command cruiser, Mohawk new heavy cruiser, two Mongol medium
cruisers, two Knight destroyers, and two Cuirassier frigates.
$9.95 |
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Federation Commander: Booster Pack #21
The Lyrans are on their way to teach the WYNs a lesson!
Lyran heavy cruiser, two destroyers, and the new Command
Cruiser.
WYN auxiliary battlecruiser, destroyer, war cruiser, and
the new Shark Heavy Cruiser.
$9.95 |
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Federation Commander: Booster Pack #22
Pirates raid the Distant Kingdoms!
New ship cards for Orion Attack and/or Distant Kingdoms.
Lyran Military Police, Hydran Gendarme, Q-ship, Orion slavers, and
(available ONLY in this package) the Orion Heavy Cruiser.
$9.95 |
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Federation Commander: Booster Pack #23
Orion Pirates raid Gorn and Romulan convoys!
More ships for Orion Attack! Two Romulan SeaHawks vs two
Gorn Frigates. A small Q-ship, two Orion Free Traitors, and an OK6 heavy
cruiser.
$9.95 |
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Federation Commander: Booster Pack #24
The Orion Armada Attacks!
This is the pack that Orions want more than all others,
so you better buy one to keep it out of their hands!
Orion Dreadnought, two Battle Raiders, two War
Destroyers, two Double Raiders.
Oh, by the way, some spare DefSats to give the colony
planet a prayer of survival.
$9.95 |
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Federation Commander: Booster #25 - Lyran Fire
Squadron
More ships for the Hydran Attack!
Bonus Ships: Lyran BC and NCC
Reinforcement Ships: Lyran NCA, Light Cruiser, two War
Destroyers, WYN Frigate, Klingon F5W.
$9.95 |
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Federation Commander: Booster #26 - Hydran Second Fleet
More ships for the Hydran Attack!
Bonus Ships: Hydran Lord Marshal, Fast Iroquois
Reinforcement Ships: Iroquois NCA, Tartar War Cruiser,
Two Buffalo Hunter war destroyers, Two Rhino Hunter war destroyers.
$9.95 |
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Federation Commander: Booster #27 - Battle Without Hope
More ships for the Hydran Attack!
Bonus ships: Klingon D5WL, WYN Pocket Battleship
Reinforcements: Hydran Ranger, 2 Lancers, 2 Hunters; WYN
Aux Cruiser
$9.95 |
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Federation Commander Booster #91: The Ships of Franz
Joseph
- Federation CA
- Federation DN
- Federation DD
- Federation Scout
- Federation DDM
- Federation DDG
- Federation DDL
- Federation Tug
$9.95 |
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