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Roleplaying Games - Wizards of the Coast -
Dungeons and Dragons - 4th Edition - Adventures by other companies
For 4th Edition Modules by Wizards of the Coast see this
page, or this page rule books.
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Record your rise from apprentice to archmage with
this character codex! Extremely useful for characters of any class,
this book provides a record of your character that can expand as your
character does. It includes plenty of room for all your hero's
statistics, equipment, cohorts, and magic items, and even has an
adventure journal and a place to design your character's keep! The
Character Codex is compatible with the fourth edition of the world's
most popular role playing game.
$4.99
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An indispensible playing aid, this campaign
tracker is an essential tool for fourth edition DMs. Gone are the
days of paper scraps and loose-leaf notebooks! The DM Campaign
Record is a carefully designed booklet with space to record all
information about an ongoing campaign: NPC stats, XP tracking,
session logs, character reference, world info, and more. Just as
every player needs a character sheet, every DM needs a campaign
record!
$4.99 |
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An Adventure for Character Level 1.
Deep within the heart of the slums, in the
rat-ridden city of Punjar, the Beggar-King weaves his plots.
Unearthing rites best left forgotten and offering up sacrifices to
the loathsome Lords of Shade, the Beggar-King's ambitions threaten
to unleash a horde of shadow-horrors upon Punjar's huddled masses.
You and your fellow companions must bring the
reign of the Beggar-King to an end. Your quest will take you from
the rooftops of Punjar to its filthiest alleys, and beneath the
streets of Punjar to the fetid heart of the city, where even the
bravest of sellswords will tremble before the fell secrets of the
Beggar-King of Punjar.
An introductory adventure designed specifically
for first level characters, Sellswords of Punjar is an urban Dungeon
Crawl Classic unlike any other. It includes a full-color
double-sided battle map to allow your characters to fully experience
the perils of Punjar! This stand-alone adventure can also be used to
launch a campaign in the epic fantasy world of Áereth.
$14.99 |
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An Adventure for Character Level 1
High in the Ul Dominor mountains, at the base of
smoldering caldera, a lonely trail wends its way to a ruined dwarven
citadel. Coveted by many, its location has been lost since time
immemorial. Now you and your companions are prepared to explore the
forgotten mountain fastness and its fabled dwarven horde. Within the
moldering halls lurk ancient death traps, armies of cruel goblins,
gnolls and worse, and a cursed treasure doomed to bring ruin upon
any that dare to explore it.
An introductory adventure designed specifically
for first level characters, Forges of the Mountain King will
challenge new and old players alike. It includes four pages of
full-color cardboard cut-outs produced by Fat Dragon Games to
facilitate 3D play! This stand-alone, world-neutral adventure can
also be used to launch a campaign in the epic fantasy world of
Áereth.
$14.99 |
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An Adventure for Character Level 1.
Death stalks the Isles!
All through the Known World, the stories are told
again and again, by pirate captains and boasting merchant lords: a
ferocious sea monster is stalking the trade lanes, and no vessel is
safe. The call goes out for a band of heroes willing to dare the
impossible: to slay a leviathan of the murky deeps.
Are you and your companions the heroes that can
bring back the head of the sea dragon? Or will you perish like those
before you, adrift on the unforgiving sea? An adventure of
exploration, courage and cunning, Isle of the Sea Drake will
challenge characters with savage natives, the walking dead,
gold-crazed pirates, a sea dragon, and an ancient mystery from
beyond the stars.
When heroes dare the sea dragon, only the most
courageous will survive!
Isle of the Sea Drake includes a full-color
double-sided poster map depicting the area of the adventure. This
world-neutral adventure can be used alone or to launch a campaign in
the epic fantasy world of Áereth.
$14.99 |
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An 4th Edition Adventure for Character Level 4
In Punjar, even the nobility have secrets to
conceal, and the Dev'shir have more than most. An heirloom been
stolen from the City of the Dead, leading the heroes on a perilous
quest through the city's darkest alleys and byways, into a long
abandoned crypt, and against an army of shambling corpses.
When the dead stalk the ancestral estates of
Punjar, can even the mightiest of heroes emerge triumphant? Or will
their corpses join the army of walking dead as the Scions of Punjar?
This world-neutral adventure can be used alone or
to launch a campaign in the epic fantasy world of Áereth.
$13.99 |
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An Adventure for Character Level 1.
Some explorers perish in pit traps while others
found fiefdoms. What sets them apart? Master dungeons: heroes are
chiseled from the challenges they face, and those who conquer master
dungeons rise to be kings. Lost artifacts that raise continents from
the sea, an empire's treasures buried to avoid capture, nascent
godlings amassing divine energies: choose these challenges over the
goblin cavern if you want to prove yourself worthy of glory and
empire!
Eons past the fabled sorcerer-kings of Parhok
perished in a rain of eldritch fire. But legends hold that one tribe
survived the apocalypse, fleeing with their slaves to a hidden city,
where the greatest enchanters of all time could sleep away the
centuries, and awaken in a future age as rulers of a ruined land.
Now once more the forbidden spells of the Parhok
threaten the good folk of the Known Realms. A kingdom lies
ensorcelled, a royal family ensnared by the forgotten dweomers of a
long-dead race. When the best attempts of seers and diviners have
failed, it falls to the heroes to save the kingdom.
Have the sorcerer-kings risen to reclaim their
bejeweled thrones? Or has a more sinister power bent their ancient
magics to its sinister will? Only the most courageous and cunning of
heroes will emerge victorious from Dragora's Dungeon.
$12.99 |
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Lands of Darkness #1: The Barrow Grounds (D&D
4th Ed)
There can be no points of light without Lands of
Darkness.
Lands of Darkness is a new series of
location-based encounters ripe for exploration, gold, and glory!
Each Lands of Darkness explores a larger area that can easily be
dropping into existing campaigns with set encounters within a level
range. Each encounter is tailored for multiple levels within the
range, designed to advance the average party of 5 one level, and
each Land of Darkness is large enough for GM's to expand with more
encounters specific to their campaigns.
Lands of Darkness #1: The Barrow Grounds is 24
pages designed for parties levels 1-3 with 5 player handouts.
Explore the mysteries and monsters within the vast burial grounds.
$12.00 |
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Plague
Plague. The Great Pestilence. The Black Death. The
Great Mortality. Few events in the history of the world awaken such
feelings of dread, fear and impending doom as the arrival of plague,
and Expeditious Retreat Press will bring it to life for the 4th
Edition of Dungeons & Dragons. Renowned for their world building
supplements including the award-winning Magical Medieval Society:
Western Europe, Expeditious Retreat Press is excited to bring Plague
into the 4th Edition world!
Plague is 40 pages oozing with information
enabling a GM to unleash a plague into his campaign either as the
subject of a single adventure or as the sickening focus of an entire
campaign:
- Discusses how plague begins, how it ravages
villages, towns or even entire continents, and what it leaves
behind.
- Presents five savage diseases, four templates,
four monsters and The Mottled Lord, God of Disease.
- Details a host of new locations, NPCs, rituals,
magic items, and more!
Whether a GM is preparing for a new edition or
simply desires making wholesale (and drastic) changes to his
campaign, Plague has all the tools to craft many sessions of
memorable gaming.
$15.00 |
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Wraith Recon
An original new setting written specifically for
the 4th edition GSL, Wraith Recon transports the players into new
roles and terrible responsibilities.
The Kingdom of Dardarrick is beset on all fronts.
To the east, open warfare with the Republic of Lorn has claimed tens
of thousands of lives over the past decade and trenches now run
parallel to the border, uprooting towns and villages in their wake.
To the south, Lorn’s ally, the Kingdom of Torres constantly
threatens overt military action, and has been implicated in many
raids on nearby towns as the nation reaches a fever pitch of
religious hatred. The wildlands to the west and north are home to
goblinoids, ogres and giants, who must be constantly beaten back as
they encroach on Dardarrick territory. And even within Dardarrick
itself, evil lurks as the followers of the deposed theocrat
Tomarsson plot their fanatical return to power.
Players take the role of the legendary Wraith
Recon units, dedicated special forces trained and equipped to
operate far from the rest of the army. Entrusted with the most dire
missions, the Wraiths are capable of overcoming almost any obstacle.
Armed with the latest in Dardarrick magicks, and kept informed by
the mysterious Spellcom system, Wraith Recon units are tasked with
assassinations, raids, reconnaissance, and hostage rescue missions,
in the name of truth, liberty and justice.
$34.95 |
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