Children's Games

 

Uncle Wiggily Board Game

Uncle Wiggily Longears is celebrating his 90th birthday and we're delighted to bring something new to his party. For the first time, this great children's classic board game is combined with an original Uncle Wiggily storybook. The storybook introduces a whole new generation of children to the wonderful cast of characters that live in Uncle Wiggily's woods (and who also reside on the gameboard).

In 1910, Uncle Wiggily was created by author Howard Garis for a series of stories he wrote for The Newark News. The stories were so successful they were nationally syndicated for decades to come.

This charming Uncle Wiggily game and story follow Uncle Wiggily on a journey from his Hollow Stump Bungalow to Dr. Possum's office. Children will enjoy hopping their Uncle Wiggily movers along the winding path through the woods. The cards feature delightful rhymes taken right from the 1949 edition of Uncle Wiggily. Players draw cards and follow the simple rhymes to move or (if they're too young to read) match numbers and symbols. The first player to get their Uncle Wiggily mover to Dr. Possum's office wins the game.

For 2 to 4 players, ages 4 and up.

$18.00

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The Farming Game Kids

This fun children's educational boardgame can be played on three graduated playing levels. An adjustable skills game, it is fun for any kid from the ages 3-9. It can be played in English, French, and Spanish. The Farming Game Kids challenges children to get their "hands dirty" in their own fantasy gardens growing crops of apples, corn, eggs, and watermelons.

The Farming Game Kids is an adaptation of the award-winning classic family boardgame, The Farming Game Kids is for the "new generation". It was created by the second generation of the Farming Game family for their own growing young sprouts, some as young as three years old --to give them a chance to try their luck at farming.

The Farming Game Kids gameboard is a working farm, the fields a-popping with produce. Kids harvest the food to sell at their fruit stand. For the little kids, it's the player who gets to the Fruit Stand with the most produce that wins the game! For the older kids, playing The Farming Game Kids at level #2 or level #3, they also get to roll the dice...with their roll determining how much money $$$ the KIDS get paid for their crops! The Farming Game Kids helps develop skills in addition, subtraction, counting money, reading simple charts, Spanish, French and...the most important lesson in farming, keeping a stiff upper lip when things aren't going just right...that is...right after you Farming Kids get done laughing!

  • 3 Adjustable play levels
  • For Kids ages 3-9 years
  • For up to 4 players

$26.00

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Zooreka

Race to build your ultimate zoo in Cranium Zooreka! Collect and trade food, animals, and shelters to create one-of-a-kind habitat combinations.

There's never a dull moment as you move around the board, landing on a variety of spaces like:

  • Trading Post: Trade food, animal, and shelter cards as you strategize to collect four habitats for your zoo
  • Lucky Day: Earn extra chances to gain resources for trading and building, putting you one step closer to Opening Day
  • Stormy Weather: Encounter unexpected events, like an unorganized zookeeper forgetting to order your panda food!
  • Clear Skies: Get fun surprises to advance your zoo, like gorillas having babies!

Every turn keeps each player thinking and planning their way to the ribbon cutting. The first player to complete a zoo gets to celebrate their Opening Day!

What's in the box?
Zooreka includes 150 resource cards, 50 game cards, 4 selection tokens, a lucky token, 16 habitat pieces, 4 mover pieces, and 2 dice.

$20.50

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Whoonu

Your dad likes poodles more than pickles? Your best friend likes bubblegum more than museums? Whoonu! In Cranium Whoonu, you're sure to have unforgettable fun as you reveal your favorite things, share hilarious stories, and bond over surprising connections. You'll be amazed at what you'll learn about your friends and family -- especially those you think you know best!

Whoonu is easy to learn and quick to play, so it's the perfect game for any occasion. And best of all, it's just as fun to play with people you've known for 5 minutes as it is with people you've known forever!

What's in the box?
300 game cards, 36 scoring tokens, and a secret envelope.

$18.00

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Hay is for Horses

Hay is for Horses is a fast paced card game that is sure to be an instant classic in any home. This first installment from the Do Your Chores Series makes players responsible for feeding horses and cleaning their stalls. Do it faster than your neighbor and the horse cards are yours. The player who claims the most cards wins. With Hay is for Horses doing your chores is always FUN!

Ages 6 and Up. 2 Players.

$15.75

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Fix the Fence

Fix the Fence is a fun and challenging memory game. Players flip cards over to reveal the hidden fencing supplies. Look for matching fence posts or wire cards to help mend a section of downed fence. Find a match and place it on your mat. If you cannot use the card turn it face down and remember its location. If you can’t…then the other players will. Watch out for broken fence cards. Be the first player to fill your mat and Fix the Fence.

$15.75

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Racing 'N Rodeo

Racing 'N Rodeo is the newest addition to the family of games created by The Weekend Farmer Company. We have stayed true to our rural roots by releasing a game all about HORSES. Whether you are living in a rural area or are just rural at heart you will be drawn to the charm of this game.

Our board game Racing 'N Rodeo was designed with all aspects of horses and their riders in mind. With great effort we were able to blend the different genres of the horse world into one.

Choose the fun and excitement of competing against other players in horse racing, barrel racing, or a steeple chase. Or try your luck riding a wild bronco or in the stud service business. And then test your mind with horse trivia cards including: care, terminology and history. Which ever challenges you choose to take on players from a wide range of horse experience can compete for the chance of turning Pro and eventually being name Grand Champion.

$32.75

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Rattle Snake

Who will be the first player to get rid of their dangerous rattlesnake eggs?

RattleSnake is a fun and easy game of dexterity and strategy for kids of all ages. Players compete to be the first to place all of their magnetic rattlesnake eggs on the board.

But be careful! Every additional egg placed causes the eggs already on the board to twist, shift… and potentially clash together! Anyone who causes a clash must pick up all the joined eggs , making it that much harder to win!

For 2-4 players, ages 8 and up.

$14.95

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Banana Splat

Be the first to follow the monkeys’ lead. When two cards match, slap the banana or do what the monkeys do! This game is completely bananas and represents a great way to monkey around with family and friends.

$14.95

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Hocus Focus

Set your sights on this fast-paced card game of visual trickery. Look carefully at the cards-the small, medium and large wizards all appear the same but are actually slightly different. Be the first to spot a wizard that has nothing in common with the one in the center and "Kazaam!" you keep him. The player who captures the most cards is the wizard whiz!

Ages 6+; 2 or more players; Playing time: about 12 minutes

Contents: 48 cards, rules of play, Instructions in English, Spanish and French

$6.95

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Pengoloo 

Welcome to the South Pole!

Our Penguins are ready to play with you.

Roll the dice to find their matching hidden eggs.

Be the first to collect six penguins to win.

Memory and a little luck will help you succeed in this Fun South Pole Eggspedition!

  • Ages : 4 and up
  • 2 to 6 players
  • Play time : 10 to 15 minutes

Contents :

  • 12 Penguins,
  • 12 Colored Eggs,
  • 4 Iceberg scoring boards,
  • 2 Colored Dice.

$29.99

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Stampede

Rushing rhinos and hurried hippos are on the charge in this lightning-fast card game of quick reflexes. Try to assemble the most complete animals by gathering heads, middles and tails before the deck runs out. Grab the rare pink elephant for a bonus. But make sure all your animal parts match up or else you lose big points! The player with the highest score wins the game.

Ages 6+; 2 - 4 players; Playing time: about 12 minutes

Contents: 60 cards, rules of play, Instructions in English, Spanish and French

$6.95

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Snap

Enter the dragons' lair! Snap together dragons of all shapes and sizes in this game of strategy and suspense. The longer the dragon, the higher your score. Rack up big points when you ally with a tiger. But watch where you connect your tiles for the game can change in a snap! From simple matching to strategic thinking, it's "lairs" of fun with four games in one.

Snap is inspired by the magic and wonder of Chinese dragons. These mythical creatures, which represent heroic perseverance, also symbolize intelligence and good fortune. To play Snap, you need dragon-like quick thinking and luck. Like the courageous dragons, you must overcome obstacles to achieve success!

Ages 6 to adult; 1 to 4 Players; Playing time: about 20 minutes; Multiple game plays

Contents: 36 die-cut tiles, 1 score pad, 1 pencil, rules of play

$13.95

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The Bucket King

Its bucket-cleaning day on the farm and the children and animals are making a game of it. The children build pyramids with the clean buckets and the animals rush from pyramid to pyramid, trying to knock the buckets down. In the end, the player who has the strongest pyramid and best uses the animals to knock down other's buckets will win the game and be crowned bucket king!

Author: Stefan Dorra, Players: 3-6 aged 8 and up, Length: 20-40 minutes,

$27.95

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Panda-Go-Round

Panda-Go-Round is a fast-paced race game of "turn and find," where each turn of the tube reveals a new expression on the panda's face, from happy or sad to sleepy - even surprised! Be the first to exactly match the expression on the panda's face with the one on the card and claim the card. Corresponding symbols on the tubes and inside the cards make the game self-checking. The player with the most cards at the end of the game is the winner. Builds visual discrimination skills, a key to reading success.
Grades Pre-K+

$19.99

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Pirana Panic

Race to escape the feeding frenzy! Escape the jaws of the piranhas! It's a slippery race upstream while you try to get the other players hooked...and eaten! But, watch out. Those hungry piranhas are ready to attack any which way they can! Who will survive?!

$38.99

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Ker Plunk 

"Ker Plunk is the game where you take your pick and pull a stick. If all the marbles fall, you lose it all! You're only sunk if they go...Ker Plunk!"

This classic game of skill can be learned in seconds, but it offers a fun test of hand-eye coordination that is challenging to people of all ages and skill levels. As a result, Ker Plunk was a popular favorite among skill-game enthusiasts throughout the 1960s and '70s.

The game consists of a clear plastic tube, 30 thin sticks, and 32 marbles. Play begins with the players inserting the sticks through the tube and then pouring the marbles into the top of the tube. The sticks act as a web that block the marbles at the top of the tube. At this point, the players begin to carefully remove the sticks one by one. The goal is to get the stick out without making any of the marbles sitting on top fall through. If any marbles fall through, the person who made them fall collects them. Once the last marble has fallen, players count their collected marbles, and the player with the fewest marbles wins the game.

$16.50

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TetraTrax

Drop in and win!

"Shape up" strategic thinking skills with TetraTrax. Players slip their puzzle tiles down the rails into the clear tower, and score 1 point for every opposing tile their puzzle tile touches. Watch out, though ... you'll lose a point if you leave open spaces in the puzzle. The tension builds as the height of the puzzle grows. Includes game tower with built-in score keeper, 24 game tiles in two colors, and guide. For 2 players.
Grades 1 and up.

$27.95

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Hop to It!

The Game That Gets Your Memory Moving!

Time to get your memory moving with Hop to It!  Take a deep breath, get a good look at the row of objects, and then you’re off! As soon as you remember an item that’s covered, the cover is removed and placed on the next item in the line. With only 30 seconds to remember all of the objects, you’ll need to be quicker than a bunny as you hop from one item to the next.

  • For 2 to 6 Players
  • Ages 5 to Adult
  • 10 Minute Playing Time

Contents: 21 Object Tiles, 3 Cover Disks, a Timer and Instructions in English, Spanish & French

$8.00

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Sherlock

The Game Where Memory and Deduction are "Elementary"!

As Sherlock goes around and searches the clues, every player tries to remember each of the eight objects hidden in a facedown circle of cards. Then, Sherlock travels from one card to another. Each time Sherlock stops at a facedown card, the player has to remember which object is on that card. Sherlock continues to move, as long as the player guesses correctly. If Sherlock travels to a face-up card, then the player gets to keep that card. The first player to collect six cards wins!

$7.95

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Right Turn, Left Turn

The Silly Game of Changing Directions!

There are 7 Traffic Officer cards that are arranged in a circle on the table. Players will see the Officer either from the front or from the back. When playing the game, (starting from one Officer) 3 directions must be followed - sometimes they go to the left, sometimes to the right. The challenge is to figure out which way is left or right from the Officer's point of view. This is determined by noticing which way the Officer is facing, either towards the players or away from them.

All players race to figure out which card the directions point to after the 3 movements. The first player to call out the symbol on the final Destination card receives the Direction card as a point, and the player with the most Direction cards at the end of the game is the winner!

$7.95

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Gopher It!

The Stockpiling Game of
Pushing the Limits!

Each player is gathering a stock for the wintertime. The goal is to collect exactly six apples or exactly six carrots or exactly six nuts and to place them face up for safe storage. Each player who does this receives a card with a Gopher Trophy. But, while searching, players shouldn't get too greedy. If a player collects the same food twice in a row, that player will lose all the cards that are stored. Whoever gets 3 Gopher Trophies first is the winner!

$7.95

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Catch The Match

The Eye-Catching Visual "Pair"-ception Game!

Catch the Match is an eye-catching, pattern recognition game. There are 15 cards that each have the same 15 objects. Each object is different and is in different colors and various locations on the cards. Any two cards always have one (and only one) object that is exactly identical in color.

All players play at the same time. Be the first to find this pair and say the name of the object and point it out. If correct, the player takes one of the cards as a reward. The player with the most cards, when all run out wins!

Catch the Match is simple to learn while still making for an exciting, brain-stimulating time.

$7.95

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Monkey Memory

The Game Where Something's Missing!

A gang of monkeys have broken out of the zoo and stolen a whole pile of items from the zoo's visitors! After all of the items are recovered, one is still missing. Keep your eyes sharp, because a different item will be lost each round.

In Monkey Memory, players get to see all of the items once, and then they must quickly determine which item is missing.

Everyone places their thumb on their marker card over the symbol matching the item that they feel is correct. Get a monkey coin for each correct answer - the player with the most at the end of the game wins!

  • For 2 to 6 Players
  • Ages 5 to Adult
  • 15 Minute Playing Time

Contents: 50 Playing Cards & Instructions in English, Spanish & French

$7.95

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Twisted Fish

For Ages 8 and up, 30-40 min, 3-6 players

The old game of go fish just got a very challenging twist. It isn’t child’s play any more! Twisted Fish takes a traditional standby and casts it into the 21st century.

13 unique Fish characters in five different colors, plus 8 unique “Zingers” that allow you to break the rules, makes “Twisted Fish” a unique game experience. The real challenge takes place when asking for the fish cards you are collecting—Now you have to be specific about the type of fish and color you are seeking. “Twisted Fish” challenges you to remember every question asked at the table. It is challenging and fun right down to the very last card!

We promise you’ll fall hook, line, and sinker! Twisted Fish offers laugh-out-loud fun for the entire family.

Will you be the family card shark? Or will you be the lowly shrimp?

$9.95

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King of the Hill

Climb to the top, but look out for that drop! King of the Hill is a super fabulous 1960's version of the classic, retro and cool marble hopping game with a new twist.

Additional Information

  • Ages: 8 and up
  • Players: 2 to 4
  • Contents: Hill playing unit, 8 colored marbles (2 for each player), Tipper ("teeter-totter" that determines your move), Finish Zone label and instructions.

$15.00

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Snorta

The Party Game where everyone is an animal.......or at least sounds like one!

Get ready for laughter as your friends and family suddenly start sounding like they were born in a barn!

In Snorta each player chooses the sound of a typical farm animal and the fun begins. As players quickly flip over cards, tongue-tied players stumble and stutter to blurt out the animal sounds of the other players. Before long your “barnyard” fills with bales of laughter.

You will have a hoot with Snorta!

Ages 7 to Adult • 4-8 players • Minutes to learn • 20-30 minutes
per game

Contents: 12 Sculpted Animals 8 Sculpted Barns 100 Animal Cards Animal Grab Bag Quick Play Rules

$19.99

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Snout: The Pass the Pigs Card Game

Toss a pig and match your cards to its position. Winner is the first to play all of their cards and "Go Snout!" 100 points or more wins the game.

Additional Information

  • Ages: 7 and up
  • Players: 2 to 6
  • Contents: Deck of 52 Snout cards, 1 pig die, cloth bag, score pad and rules.

$10.99

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Tutankhamen

Follow the trail of rare artifacts to the pyramid of Tutankhamen. Golden statues, jeweled scarabs, and stunning masks await discovery. But beware - other players may snatch up the most valuable treasures right before your eyes. Wealth and fame await the archeologist who selects the best path.

Reveal the riches in Tutankhamen!

  • Ages 8 to Adult
  • 2-6 players
  • Minutes to learn
  • 20-30 minutes per game
  • Contents:  1 Pyramid, 70 Artifact Tiles, 90 Tribute Coins, 6 Player Tokens, Quick Play Rules, Artifact Reference Sheet

$14.95

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Labyrinth - the Card Game

Let’s Play! To start the game, randomly place four maze cards in the center of the table to form a square. The remaining maze cards and placed in a pile where all players can reach them. Each player then draws two maze cards and puts them face up in front of them. On your turn, add one of your cards to the growing maze. In order to be able to take a card from the maze, there must be a path formed from one of the treasures on the card you played to a matching treasure somewhere else in the maze. If this is the case, you can take the card with the same treasure as the card you just played and it will be counted as one of your points at the end of the game. However, you cannot take the card from the maze if it leaves another maze card disconnected. If you cannot form a path to a matching treasure with either of your cards, simply connect one of your cards to the maze and draw another card. When the card deck has been depleted, the player who collected the most cards from the maze wins the game.

For 2-6 Players, ages 7 and up, 30 minute playing time.

$10.00

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Abracadabra

The enchanters of earth, water and fire from the best magic schools are gathering to prepare the most powerful spells. The apprentices calling them must be really careful with their goofy broomstick!

A card game for 2 to 6 apprentice wizards, aged 8 and up, approx. 20 minutes to play.

by Domenico Di Giorgio & Roberta Barletta

$10.00

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Moby Pick

The three companions of our story meet each morning by the sea to tell tales about their dreams. There’s Molly the kid, who lives on her beautiful island, there’s Polly, her talkative parrot, and Moby Pick the talking whale. In their dreams the three friends often exchange their roles: who is now Molly, who is Polly? What is the background: golden sand, the blue sea or a red sunset?

A game of reflexes for 2 to 8 players, aged 7 and up, approx 15 minutes to play.

by Luigi Ferrini

$10.00

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Farfalia

The naturalist magazine ‘Farfalia’ proposes five subjects that their enthusiastic followers must find and catch... with their cameras! Research requires careful planning - especially when only one specimen can be taken for the collection. And how much better if it is a species of Farfalia, the leading magazine in the field!

A trick taking game for 2 – 5 alert naturalists, aged 8 and up, approx 30 minutes to play.

By Derek Carver

$10.00

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Mister Bill

Inside Mister Bill's restaurant, waiters and cooks rush about preparing and serving favorite foods from around the world. Customers hungrily watch dishes pass by with sushi, omelettes, or even pizza! However, some say that the owner of the restaurant, Mister Bill, has the most expensive prices in the whole city: so the question is, who wants to pay his... bill?

A game of exchanges and luck for 3 – 8 gourmets, aged 7 and up, approx 15 minutes to play

By Tommaso & Filippo Percivale

$10.00

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Chameleon

The Towering Game of Stack Tactics

2-4 Players

It's the 3-D building game with a colorful twist. As players race to build towers using their Chameleon blocks, there's a surprise with every move-the Chameleon blocks magically change their colors! Place one block on a tower, and the block below changes color! You'll need skill and luck to correctly "predict" what colors will appear. Matching colors earns you another turn. If block colors don't match, dismantle the tower, block by block, and start from the ground up!

Grades K+ Ages 5+

$29.99

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ZigZag

Lay the Tracks for a ZigZag Attack!

2 Players

Hop, skip, and jump your way to victory in this exciting strategy game. It takes concentration and planning to align four pegs in a row-all while preventing your opponent from doing the same! In order to zigzag around the game board and maneuver your pegs into position, you must bridge the gaps between holes with "roads" only you can travel on. Sometimes you'll zig! Sometimes you'll zag! Be the first to align your four pegs horizontally, vertically, or diagonally-and zigzag your way to victory!

Grades 2+ Ages 7+

$24.99

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Traverse

Chinese checkers gone wild! Either level of play - simple or advanced - strengthens students' observation and thinking skills. The first player to move all of their pieces from their starting row on one side of the board to their destination row on the other side is the winner! For 2-4 players.

Mensa Mind Games(SM) Hall of Fame

$22.99

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Heximania

A frenzy of word-building fun!

2 to 4 players

Introducing the wild and wacky word search game that'll leave you spellbound! Spinning the board as you go, you take turns placing letter tiles and earning points for each word you build. As long as letters are adjacent and in the proper sequence, words may be read in any direction - up, down, backwards, forwards, or in a sweeping swirl! Once the board is full, the player with the highest score wins! Fast-paced and easy to learn, Heximania can be played at all skill levels-perfect for the entire family! Includes 50 hexagonal letter tiles in a cloth bag, 4 word trays, sturdy plastic turntable gameboard, and step-by-step directions.

Grades 1+ Ages 6+

$24.99

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Isolate

The ultimate "divide and conquer" strategy game!

2 or 4 players

It begins with the tactical positioning of game pieces on the board. Then it's a race to be the first player to "slide, separate, and remove" all your pieces. Simple to learn, yet challenging enough for experienced competitors. Isolate is a great game for players of all ages.

Grades 1+ Ages 6+

$19.99

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Flip Tac Toe

Stack, slide, and flip your way to 3 in a row!

Players will flip for this strategic twist on traditional tic-tac-toe. The goal remains to get three of your color chips in a row...but now players can stack pieces, move them around, or even flip the stacks over. Just when you think you've got your chips lined up, the game takes a surprising turn! Includes game board, 64 big foam color chips, and guide. Grades 1 and up.

$19.99

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Rattled

Shake...Rattle...Know!

Rattled is the fast-paced, self-contained word search game that will have you shakin' and makin' words! Grab the handle, shake it up, then put it down. Both players (or both teams) try to make the longest word possible from the 8 scrambled letters. The player who thinks they've found the longest word shouts it out and starts the timer. The second player has 30 seconds to find a longer word. Don't get rattled-there are thousands of possible word combinations! With built-in Score Slider and no loose parts, Rattled is completely self-contained and classroom durable. Includes 30-second timer that conveniently stores in the handle. For 2-4 players.
Grades 1 and up.

$15.99

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Go Away Monster!

Reach into the bag to find the puzzle pieces that match the pictures on your bedroom game board. If a monster pops out, don't be scared...just tell that silly old thing to go away. Then get rid of him for good by tossing him into the moster pit and out of your room. You take charge, and the monsters take off!

Being afraid of monsters is a normal part of growing up. One way that children are able to master this fear is by participating in narrative play or by playing games like Go Away Monster! that allow them to take control of the monsters. Go Away Monster! encourages kids to boss the monsters around, but it also let’s them experience some of the apprehension and excitement in deciding what is real and what is imaginary. The game teaches young children shape recognition, cooperation, competence and boosts self-esteem, and is designed to be played with parents and friends. The game also lets young children experience some of the apprehension and excitement in deciding what is real and what is imaginary.

Ages 3 and up 1 to 4 players Playing time: about 15 minutes No reading required.

$13.50

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Castle Keep

Raise your castle! Raze the enemy! In this clever game of medieval maneuvers, build a castle with walls, towers, and a keep by matching color, shape, or both. Will you use your game tiles to strengthen your fortress or to attack vulnerable opponents? Choose wisely, or you may find yourself in royal ruins! The first player to build a complete castle rules the land.

Transport yourself to a time when protecting your possessions meant defending your keep, the most secure part of the castle. Keeps were often called “great towers” because of their imposing structure – walls over 10 feet thick and 75 feet high. They served various functions, from last resort strongholds during battle to sites of castle dungeons. While there are few remaining keeps still standing today, you can get a small taste of what it was like to build and defend a castle in this game that is simple to learn, yet full of strategy and decision-making elements that will challenge all ages.

Ages 8 and up 2-4 players Playing time: 20 minutes

$12.00

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The Scrambled States of America Game

Quick! Find a state that ends with the letter A. Now find one that borders Tennessee. Have fun learning about the United States in this madcap game of observation and quick reflexes. Collect cards by matching states to a Scramble card. Or “Go the Distance” and find a state’s closest neighbor. Whoever scrambles to match and collect the most state cards wins.

Whoever said that learning about U.S. geography had to be boring must not have read The Scrambled States of America. We fell head-over-heels for Laurie Keller’s hilarious story and knew that it had the making for a great game. As with her book, we hope our game provides a fun way to enrich basic knowledge of U.S. geography. Players learn the names, capitals, nicknames, shapes and positions of the states through a myriad of visual teasers, language riddles and geography challenges. After playing, you’ll see that there’s more to the 50 States than meets the eye!

Ages 8 and up 2 to 4 players Playing time: about 20 minutes

$14.00

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Sleeping Queens

Rise and Shine! The Pancake Queen, the Ladybug Queen and ten of their closest friends have fallen under a sleeping spell and it's your job to wake them up. Use strategy, quick thinking and a little luck to rouse these napping nobles from their royal slumbers. Play a knight to steal a queen or take a chance on a juggling jester. But watch out for wicked potions and dastardly dragons! The player who wakes the most queens wins.

Imagine a place where there’s a queen of all pancakes, a king of cookies and a pack of over-protective dragons… If this sounds like something out of a dream, it actually is! Sleeping Queens was invented by 6-year-old Miranda Evarts, who thought up the game one night when she couldn’t fall asleep. She awoke the next morning and with help from her older sister, Madeleine and her parents, Denise and Max created this wonderfully whimsical world of napping nobles. As you immerse yourself in the Evarts’ fantasyland, you will find a game that helps develop memory, strategy, and elementary arithmetic skills. Just be careful when playing potion cards or you could wind up putting all the players to sleep!

Ages 8 and up 2 to 5 players Playing time: 20 minutes

$10.00

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Loot

Yo-Ho-Ho and a Barrel of Fun! Set sail for an exciting adventure of strategy and skullduggery in this captivating card game. Storm your opponents' merchant ships and seize valuable treasure. But watch your back, matey — plundering pirates are out to capture your ships as well! The player with the most loot rules the high seas.

We’ve talked about making a pirate-themed game for years but wanted to wait until the right one came along. From the moment we first played Loot, we knew we found our buried treasure! Renown game inventor Reiner Knizia has created a highly clever card game that is at once simple to learn and fast to play, while engaging those looking for strategic challenge. We’re particularly fond of the team play version, where you and a partner get to look at each other’s cards and conspire moves. We find that the game’s even more fun when everyone talks in pirate accents when playing. Give it at try and you’ll be hooked!

Ages 10 and up 2 to 8 players Playing time: 20 minutes

$10.00

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KinderBunnies

KinderBunnies is a fun-filled card game in which players try to collect as many Bunnies and Carrots as possible.

Five special dice keep the game rolling as players budget Cabbage and Water to feed their bunnies and avoid dangerous Safety Hazards.

Loaded with colorful animal characters, activities and interactive game play, KinderBunnies guarantees a "Hare"-raising good time every game!

  • For 2 to 5 Players
  • Ages 5 to Adult

Contents: 110 large cards (including Sky Blue Deck and Bonus Sunshine Yellow Deck), 10 small cards, 5 ten-sided dice, & Instructions.

$19.95

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Cosmic Cows

It's time for the Annual Extraterrestrial Cow-Pulling Contest, and aliens from all over the galaxy have come to watch the event! Go head to head with your cross-cosmos rival to see who can abduct three Cosmic Cows first!

The number combinations that are rolled determine the movement of the cows, and each player can choose which tractor beam to use in order to abduct them. With a good mix of strategic offensive and defensive maneuvers, decide which combination of the unknowing bovines to pull toward your spaceship or away from your opponent's! The player that pulls three cows into their Win Zone first is the winner in this dicey game of alien tug-of-war!

  • For 2 Players or Teams
  • Ages 8 to Adult
  • 20 Minute Playing Time

Contents: Gameboard, 10 Dice, 10 Cow Pawns and Instructions in English, Spanish & French

$14.95

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Top Dogs

A Dog-Eat-Dog Card Game by Maureen Hiron

Mush! It's dog sledding time! Welcome to Alaska, where your team of dogs led by the Musher of your choice is ready to compete in the Iditarod.

In Top Dogs, players must pick their best combinations of dogs to form the strongest team to compete for each race and win the trophies of different values. But, other players have the same dogs to choose from and the competition can become sneaky!

As soon as each player has chosen their team, each set of dogs are evaluated for team strength and the trophy is awarded. So jump on your toboggan and choose wisely in this dog-eat-dog game of psyching out opponents.

  • For 3 to 5 Players

  • Ages 8 to Adult

  • 20 Minute Playing Time

Contents: 115 Cards and Instructions in English, Spanish & French

$9.95

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Dead Man's Treasure

A Game of Buccaneers and Buried Gold

In Dead Man’s Treasure, players compete to gain the most valuable treasure on a chain of six islands. Deploy your crew secretly to the islands in your quest for the loot, but watch out for booby traps, lest you find yourself on the bottom of the briny deep.

It’s strategy and terror on the high seas as you seek out the Dead Man’s Treasure!

  • For 3 to 5 Players
  • Ages 8 to Adult
  • 20 Minute Playing Time

Contents: 6 Islands, 2 Pirate Pawns, 20 Treasures, 40 Pirate Cards and Instructions in English, Spanish & French

$20.00

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Bull in a China Shop

Don’t let the bull break your precious china! Each player is trying to acquire the most china for their shop, but it’s only a matter of time before the bull comes running through.

All players buy china in different colors, but soon your money runs out. The only way to get more money is to let a bull shop in your store, but he will destroy some of the valuables? You can’t avoid the bulls forever, so the trick is to make sure you don’t have what they are looking for, while sending them over to any opponents that might.

If you are careful, plan wisely, and take the bull by the horns, you’ll be in the money while your opponents are stuck picking up the pieces!

  • For 3 to 5 Players
  • Ages 8 to Adult
  • 30 Minute Playing Time

Contents: 89 Cards, Scorepad and Instructions in English, Spanish & French

$10.00

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Combo King

Combo King is probably the most rockin’ and rollin’ game about probability that you will ever play! What are the chances that you will complete the combo in a given number of rolls? How many chips are worth cashing to try to get rid of a card? No matter the odds, it couldn’t hurt to do your lucky dance, because your next roll could be the one it takes to win it all!

Get ready to roll! Try your luck at the ultimate family dice game. Choose a card, and then try to complete one of 60 outrageous dice challenges. The harder the combo, the more chips you stack up. Dice not rolling your way? Cash in some chips to bring the luck back around. Be the first player to make all your combos and crown yourself the Combo King!

  • Ages 8 and up
  • 2 to 4 players
  • Playing time: about 20 minutes
  • 64 cards
  • 36 chips
  • 8 dice
  • rules of play

$14.95

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Rat-a-tat Cat

As children play Rat-a-tat Cat, they develop a sense of timing and an understanding of basic, but essential, mathematical concepts. They learn ways to remember their cards and strategies to figure out what cards other players might have. They also begin to develop an intuitive sense of probability. Rat-a-tat Cat requires skill, strategy, and awareness, challenging both young children and adults.

A game of suspense, strategy, and anticipation. Get rid of the high cards (rats) and go for the low cards (cats). Sneak a peek, draw two, or swap cards for an added twist. Low score wins the game. (A poker face helps!)

  • Ages 6 and up
  • 2 to 6 players
  • Playing time: about 20 minutes
  • 54 Cards
  • rules of play
  • rules in Spanish and French

$11.00

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K-9 Capers

Nine pooches are dressed to the nines in this card game where the dogs steal the show! Roll the die and use your memory to find dogs hiding in the game board. The only catch is that you must collect them in numerical order! The first player to collect all nine canines in a row wins the blue ribbon.

  • Ages 6 and up
  • 2 to 4 players
  • Playing time: 12 minutes or less
  • 36 dog cards
  • 1 custom die
  • rules of play
  • rules in Spanish and French

$7.00

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PDQ

From the moment we played PDQ, we knew it had the markings of a great game. First of all, it’s an amazing brain booster. Not only does it help build vocabulary, but it also challenges you to “read between the lines” by forming words out of component parts. Second, it’s incredibly versatile. You can play almost an infinite number of games using the same deck of cards. We’ve listed our favorites. Please send us yours. And last but certainly not least, on top of being a great word game, PDQ is a great get-together game. Whether it’s a small family gathering or a large party, you can play with a wide variety of players and ages. Best of all, everyone can play at once. Thanks for PLG!

Quick! Try to make a word out of the letters SMP. Sound SiMPle? How about PTR? Get the PicTuRe? In this lightning fast party game, it’s an all-out race to be the first player to shout out a word using all three letter cards in play. Each round starts with a different set of letters – it’s up to you to fill in the blanks. Whoever has the most cards at the end of the game is the WNR!

  • Ages 8 and up
  • 1 or more players
  • Playing time: about 15 minutes
  • 78 letter cards
  • rules of play

$12.00

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Match of the Penguins

Match of the Penguins is a preposterous preponderance of penguin puffery. What are the big, bedecked birds doing on the beach? Enjoying themselves, just as we hope you will as you sharpen your reflexes and quick scanning skills in this fast-moving game.

Think all penguins look alike? Better look again in this fast-playing game of colorful confusion. Turn over cards and try to find a pair of penguins with common features. Be the first to shout out a match and collect all the cards. Watch out for multiple matches and sneaky double fish. And if you spot two identical penguins, run - don't waddle - to grab a penguin pawn before they disappear! The player with the most cards wins. Cool? Very cool.

  • Ages 6 and up
  • 2 to 6 players
  • Playing time: about 15 minutes
  • 64 cards
  • 3 wood penguin pawns
  • rules of play

$9.95

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Zeus on the Loose!

Did you know that, in addition to their supreme powers, the Greek gods were endowed with the special ability to change the course of card games? Well, at least that’s the case in Zeus on the Loose! As you figure out how harness the strengths of the various gods within, you’ll sharpen strategic thinking along with valuable addition and subtraction skills. A quick warning about Hera: Though she may be the most powerful goddess in the game, don’t get on her bad side or else she might wind up helping an opponent steal Zeus and win!

Catch Zeus if you can! The great Greek god has bolted from Mount Olympus and it’s up to you to nab this dashing deity. Play cards strategically, adding numbers as you climb up the mythic mountain. Grab Zeus when the total reaches a multiple of 10. Better yet, summon the strength of Apollo, Poseidon, or all-powerful Hera to bring Zeus within your grasp. Reach the top of Mount Olympus with Zeus in hand and you’re a mortal among the gods. To play is human. To win, divine!

  • Ages 8 and up
  • 2 to 5 players
  • Playing time: about 15 minutes
  • 60 cards
  • Zeus figurine
  • rules of play

$9.95

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Thing-a-ma-Bots

Thing-a-ma-Bots is an easy-to-learn game starring the silliest robots around. Players of all ages will enjoy making up ridiculous names for the colorful characters. The game helps build creativity and memory skills while inspiring giggles and goofiness.

Gear up for a memory bender in this fast-playing card game of shouting silliness. Turn over a card and give the robot a name: Melvin, Spaghetti Head, GP-450, or whatever you imagine. When it shows up again, be the first to shout its name and you collect the stack of cards. Spot a robot match? Shout out "Thing-a-ma-BOT" and steal an opponent's stack! Collect the most robots to win the game.

  • Ages 6 and up
  • 2 to 6 players
  • Playing time: about 12 minutes
  • 60 cards
  • rules of play

$5.99

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Top Speed

Top Speed is a fast-paced game of quick thinking and matching that captures all the adrenaline of race day. Like a pit crew springing into action, you’ve got to be fast and accurate under pressure to win, Every second counts, from “start your engines” to the checkered flag!

Start your engines for high speed action in this pedal-to-the-metal card game. Race to be the first player out of cards by placing them next to high-scoring cars. The trick is to go as fast as you can without matching any parts or colors in a row. Stay in control at top speed and ride on to victory!

  • Ages 8 and up
  • 2 players
  • Playing time: about 12 minutes
  • 47 cards
  • rules of play

$5.99

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Toss Your Cookies

Hungry for fun? Look no further than this outrageously delicious game of quick cookie collecting. Try to gather five of the same cookie by following the dice actions: Pass cookie cards to your neighbor, swap them with an opponent, or steal the milk card. Watch out for half-eaten cookies that will spoil your set. And if you roll "Toss All," get ready for an all-out cookie flinging frenzy! Be the first to get five of a kind plus the milk and you're one fortunate cookie.

Sometimes a game gets you with its name. Such is the case with Toss Your Cookies. Yet, behind the hilarious title is not just some half-baked card game but one that has all the ingredients that make a household classic. Between the yummy assortment of cookies and the crazy assortment of actions, this game will surely satisfy your appetite for fun. Oh – best of all – these cookies contain zero calories and don’t leave any crumbs so you can enjoy them almost anywhere without feeling a pang of guilt. Just be sure to keep them away from Ralph the dog!

  • Ages 8 and up
  • 3 to 8 players
  • Playing time: About 15 minutes
  • 56 cookie cards
  • 2 custom dice
  • rules of play

$12.00

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Aunt Millie's Millions

Dear Aunt Millie left behind an estate worth millions. Are you one of her lucky heirs? In this hilarious party game, play the role of one of the colorful characters out to get Aunt Millie's fortune. Use speed, strategy and persuasion to collect the most coveted valuables. Will you get her vintage jukebox or get stuck with a rusty toilet? Claim the same item as another player and you must give the best sob story to convince the judge that you deserve it more! Whoever ends up with the most riches wins the game. Heir-splitting fun!

Who was Aunt Millie and how did she get her millions? Ah, if only we had the time and space to tell her illustrious story… Suffice it to say that she had a penchant for playing games. Speaking of telling stories and playing games, this game is the perfect venue for the creative story-teller in you. We encourage you to thoroughly get into character and create the most imaginative stories possible. The more detail you can give, the more you increase your chances of winning. Make Aunt Millie proud!

  • Ages 10 and up
  • 3 to 6 players
  • Playing time: About 20 minutes
  • 100 estate cards
  • 12 appraisal cards
  • 8 character pieces
  • 1 vault
  • rules of play

$16.00

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Check Out

Attention shoppers! Take the express lane to fun in this fast-paced game of visual perception and quick reflexes. You've found an aisle to put the orange cheese and green apples. But now what do you do with the purple eggs?! Race to place all of your groceries in the correct aisle according to shape and color, but don't make a mistake or else you'll have to pay! The first player with an empty shopping cart wins.

  • Ages 6 and up
  • 2 to 5 players
  • Playing time: 10-15 minutes
  • 58 grocery cards
  • 15 coin tokens
  • 1 aisle hub
  • rules of play

$6.00

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Space Race

Start your rocket engines for this wild and frenzied dice game that plays at the speed of light! Race against your opponents to roll four of a kind, then grab a space token before they all disappear. The last player left in the game wins. For double the fun, turn off the lights and play in the dark for an all out glow-in-the-dark space race!

Who ever thought the simple act of rolling dice could make for such frenzied fun? Whether it s the fast action factor, or the sensory overload from shaking and rolling the dice, Space Race is one of those games that s guaranteed to shake up any gathering. While rolling, players enhance hand-eye coordination as well as good sportsman skills.

  • Ages 6 and up
  • 2 to 4 players
  • Playing time: about 15 minutes
  • 16 glow-in-the-dark dice
  • 24 glow-in-the-dark space tokens
  • rules for multiple games
  • rules of play

$6.00

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Wolf in Disguise

Wolf in Disguise is designed base on the 20th of Thirty-Six Chinese Strategies of War - ‘Hun Shui Mo Yu’. The fundamental of 20th strategy is to create a chaotic environment then capture the enemy within. One popular example of the strategy is to stir mud in the pond then capture the fish while it is misdirected or confused.

In the game, ‘Wolf in Disguise’, players will hide their wolves in the herd posing as one of the innocent and delightful sheep. While other player is utterly preoccupied and confused, wolf reveals itself and begins its wild buffet.

Now, it is your turn. Let’s see if you are you the true master of Wolf in Disguise or the poor and lost shepherd soon will be ‘sheepless.’ Let the strategy begin!

Contents: 1 game board, 4 shields, 52 sheep tokens. 12 wolf in disguise tokens, 12 collie tokens, 1 black token, 24 animal cards, 1 instruction in English, 1 instruction in Traditional Chinese.

$37.95

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Catch the Bingo

Catch the Bingo is a 2 to 6-player pirate Bingo game for kids and family. Players adventure their pirate ships around the North Atlantic seeking merchant ships and challenged by iceberg, fog, Royal Navy, and other pirates who are ready to start a boardside. When the player successfully brings his prize merchant ship to the Pirate’s Market, he may be rewarded with one or more Bingo numbers. First player receives three Bingo wins the game.

Ages: 6+

Contents: 1 game board, 6 pirate ships, 10 Bingo cards, two sides, 54 Merchant cards, 14 Magic cards, 1 instruction in English and 1 in Traditional Chinese, 120 blue transparent Cap. Merlin chip, 1 dice.

$37.95

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Arne Junior

Designed by Arne Lauwers

The first in our KidFun line of games. These card and board games appeal to kids ages 6 and up.

In the card game, Arne Junior, the goal is to collect the most points in your fruit. There are also special white cards and black cards that do wacky things and add fun twists to the game. For example the +3 card allows you to draw three extra cards. The chameleon allows you to change one fruit into another. The hungry bird can eat the points off a fruit (unless caught by the net).

Arne Junior is also great for counting and math skills.

  • Contents: 78 cards
  • No. of players: 2-4
  • Ages: 6+
  • Playing time: 20-30 minutes

$10.00

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